Aurora 4x

Other Games => Other Games => Crowd-Sourced World Building => Topic started by: Erik L on April 15, 2014, 08:47:49 AM

Title: Turn 1
Post by: Erik L on April 15, 2014, 08:47:49 AM
Here is the map after everyone's changes.

Additional points are allocated by 1d6+6 to each deity.

New totals are (including rollovers):

For each new mountain range there is a 50% chance of a river.

Go ahead and put in new orders on this thread.
Title: Re: Turn 1
Post by: Ektoras on April 15, 2014, 09:39:55 AM
Gaetin changes 08.58-08.61, 09.61-09.63 and 10.64-10.67, 11.67, 12.68, 13.68 to mountain , 3 are kept
Veassesai changes 58.47 from sea to land, 1 point is kept.
Title: Re: Turn 1
Post by: Erik L on April 15, 2014, 11:04:55 AM
Thratral changes 39.26, 40.27, 41.27, 42.28, 43.28, 44.29, 45.28, 46.28, 47.27 to hills. He changes 38.27-28, 39.27, 40.28, 41.28, 42.29, 43.29, 44.30, 45.29, 46.29, 47.28, 48.28 to mountain.
Title: Re: Turn 1
Post by: Malikane on April 15, 2014, 11:11:33 AM
Jahma continues her work in silence, continuing to encase the north in the frozen, eternal icelands.   This time, she focuses on smaller penisulas she can dominate.   28 tiles turned colder - 65. 02-67. 02, 64. 03-67. 03, 65. 04-66. 04, 65. 05, 70. 02-71. 02, 72. 03-72. 04 in the east; 17. 02-20. 02, 17. 03-19. 03, 18. 04-19. 04, 14. 05-18. 05
1 point remaining.

Riss, seeing the lands to the south of her mountains, recognizes the chance to create areas of competition.    Mountain ranges build on to the previous ones to emphasize the importance of the narrow waterways between continents.   More mountains! 21 tiles - 11. 15, 12. 16, 13. 16, 14. 17, 15. 17, 16. 18, 17. 18, 22. 21, 21. 21, 20. 22, 19. 21, 18. 22, 17. 22, 16. 23, 28. 23, 28. 24, 29. 24, 30. 25, 31. 22, 32. 23, 33. 23
0 points remaining

EDIT: It seems like whenever I post, it adds spaces after periods. Is there anyway to stop that?
Title: Re: Turn 1
Post by: Narmio on April 15, 2014, 05:22:25 PM
Yup -- that's an automatic "stop anyone with less than ten posts from posting links" defence against spambots, and that was your tenth post!

My turn will come in the next 24hrs -- I'm currently in Australia and I suspect my days are out of sync with everyone else's.
Title: Re: Turn 1
Post by: Sematary on April 15, 2014, 08:26:14 PM
My next turn is coming soon as well.
Title: Re: Turn 1
Post by: Erik L on April 16, 2014, 11:28:40 AM
I'm thinking 48 hour turns. So we'll call this turn due by 8pm central Thursday night.
Title: Re: Turn 1
Post by: Narmio on April 16, 2014, 06:09:12 PM
M'Xum continues meditating, and silence spreads out from him. 35 hexes are turned to desert: 38.48-53, 39.47-48, 40.47-48, 40.52 (whoops, missed that one last time!), 41.47-49, 42.47-49, 43.46-48, 44.46-48, 45.45-47, 46.45-47, 47.44-48.

Vala continues dancing. 21 hexes are turned to forest: 61.50-56, 62.50-56, 63.50-56.