Posted by: sloanjh
« on: October 20, 2010, 12:52:27 PM »<they don't let me post links, so. . . >(Goto wiki, search for "sequence", click "basic sequence of play") shows you the sequence of play. The interesting bit to note with respect to your thought is that Monsters (including precursors) move after the fleets/fighters movement phases. This means that they are outside (and after) the normal fleet initiative phase. In other words, fleet initiative only matters for player controlled or NPR empires.I believe that this is not the case (that precursors are considered monsters from the point of view of movement) - it's probably out-dated information (precursors used to use different rules for their ship designs). I have had situations (a year or two ago) where I've had a precursor fleet chasing me for long periods of time; when I changed the initiative of my TG the precursor occasionally lost me, presumably because I moved first and moved out of range.
John