Aurora 4x

New Players => VB Tutorials => Topic started by: Steve Walmsley on January 16, 2010, 05:30:23 PM

Title: Useful Rules Links
Post by: Steve Walmsley on January 16, 2010, 05:30:23 PM
Detailed explanation of why time increments get cut short: viewtopic.php?f=19&t=1839 (http://aurora.pentarch.org/viewtopic.php?f=19&t=1839) (read the whole thread)

Different Leader Types / Research Projects: viewtopic.php?f=1&t=1787 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1787)

Transportation of Ground Forces and Boarding Combat: viewtopic.php?f=1&t=1680 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1680)

Diplomatic Rules: viewtopic.php?f=1&t=1613&hilit=diplomacy#p14676 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1613&hilit=diplomacy#p14676)

Missile Series: viewtopic.php?f=1&t=1733 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1733)

Real Stars Option: viewtopic.php?f=1&t=1654 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1654)

Civilian Trade System: viewtopic.php?f=1&t=1486 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1486) (need to read the whole thread)

Civilian Mining Complexes: viewtopic.php?f=1&t=1716 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1716) (2nd post in thread)

Steve
Title: Re: Useful Rules Links
Post by: ExChairman on October 03, 2010, 02:01:27 AM
Theese are all to the old site... Nothning works :'(
Title: Re: Useful Rules Links
Post by: Erik L on October 03, 2010, 12:44:41 PM
http://aurora2.pentarch.org/index.php/topic,1787.0.html Different Leader Types / Research Projects
http://aurora2.pentarch.org/index.php/topic,1680.0.html Transportation of Ground Forces and Boarding Combat
http://aurora2.pentarch.org/index.php/topic,1613.0.html Diplomatic Rules
http://aurora2.pentarch.org/index.php/topic,1733.0.html Missile Series
http://aurora2.pentarch.org/index.php/topic,1654.0.html Real Stars Option
http://aurora2.pentarch.org/index.php/topic,1486.0.html Civilian Trade System (need to read the whole thread)
http://aurora2.pentarch.org/index.php/topic,1716.0.html Civilian Mining Complexes (2nd post in thread)
http://aurora2.pentarch.org/index.php/topic,1839.0.html Explanation of why time increments get cut short (read the whole thread)