Posted by: Lav
« on: April 18, 2012, 10:15:42 PM »And are engines still going to be one engine type per ship?
Good question! I'd like to know as well.. intriguing suggestions for dual engine designs above.
And are engines still going to be one engine type per ship?
In both v5.60 and v5.70, the conventional engine is just a much lower power version of the TN engines. It has 0.2 power per HS compared to 5 power for the Nuclear Thermal Engine.
Steve
FTR Internal Confinement Fusion Drive E780
Power Output: 69 Explosion Chance: 60 Efficiency: 78 Thermal Signature: 11.04
Engine Size: 1 HS Engine HTK: 0
Cost: 26 Crew: 5
Materials Required: 6.5x Duranium 0x Neutronium 19.5x Gallicite
Development Cost for Project: 260RP
Fuel Capacity 10,000 Litres Range 0.9 billion km (18 hours at full power) 13800 km\sec
Power Efficiency -30, Power Increase 15%, Exp 12%
Fuel Efficiency 4, Fuel Usage x0.6
Thermal Reduction: Signature 16% Normal
I'm trying to crunch the numbers in the example. Where does the 1.4142 come from in
As any engine over 50% becomes military in the new system, will it no longer be possible to have the equivelent of the current high power/low efficiency conventional engines?
So will 500 1HS engines provide the same thrust as a 500 HS engine?
No bonus. If someone has designed a 1 HS engine they may decide to use two of those for a fighter rather than designing a new 2 HS engine, especially if they are building the engines with construction factories.So will 500 1HS engines provide the same thrust as a 500 HS engine?
"Any engine that exceeds 50% base engine power or is smaller than 25 HS is classed as military for maintenance purposes."
It's the last sentence before "Changes Relating to Fuel".
Steve
One question: Why would anyone build a twin-engine fighter?
Is there a maneuverability bonus or anything?
Ok, got an another one:
I didn't quite get how an engine will be marked military. Where in the text do I find it? Read it twice, still somewhat clueless.