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Posted by: Erik L
« on: November 11, 2015, 03:08:07 PM »

I did include most of your example in the multi-faction start example.
Posted by: boggo2300
« on: November 11, 2015, 02:53:33 PM »

I was more thinking breaking it down to show all the different steps in a single example,  there are those like me who get sidetracked easily
Posted by: Erik L
« on: November 11, 2015, 10:01:35 AM »

I'm looking at the relevant section of the rules (page 57, Collect Income), and there is an example there. The only thing the example doesn't include is the trait bonus.
Posted by: boggo2300
« on: November 10, 2015, 07:54:09 PM »

Excellent,  so the entire example would be;

The Commonwealth has a Core population on Earth, with a base Tax rate of 65% and a +10% Capitalist Bonus from a trait, their Industrial Index is the default 1, they have an Economic Health of 5

Earth has an MI from Planetary type and atmosphere of 5
and the following mineral deposits
LevelMIRating
Heavy MetalsNormal112
RadioactivesAbundant1.517
Non-MetallicsNormal110
Industrial MetalsMotherlode228

for a total MI of 10.5 and a rating of 120+170+100+280=670
MI * rating gives an exploitation index of 7035

So Income works out at
Exploitation Index * industrial Index (7035*1) of 7035

So,  Nominal Income is 7035
65% of that for base tax is  4573
75% of that for population adjustment is 3430
100% of that for EH level of 5 is 3430
10% of that for Capitalist is 343

For a monthly total of (3430+343) 3773


As this is actually pretty complex to work out, I'd suggest a similar example to this being included in the Income section of the rules.  It would certainly have helped me figure it out without having to pester you  ;D
Posted by: Erik L
« on: November 10, 2015, 07:03:36 PM »

so like

So Income works out at
Exploitation Index * industrial Index (7035*1) of 7035

So,  Nominal Income is 7035
65% of that for base tax is  4573
75% of that for population adjustment is 3430
100% of that for EH level of 5 is 3430
10% of that for Capitalist is 343

For a monthly total of (3430+343) 3773

This is how I intended it. Income being the amount after modification from EH.
Posted by: boggo2300
« on: November 10, 2015, 06:30:03 PM »

65% is base tax rate without the capitalist

so it would look like
Nominal Income is 7035

65% (+10% for capitalist) of that for base tax is  5276
75% of that for population adjustment is 3957
100% of that for EH level of 5 is 3957
Posted by: Sematary
« on: November 10, 2015, 06:29:36 PM »

That might not be clear so let me spent a little bit more time expanding on what I just said

As I understand capitalist it adds to your tax rate. So if your base tax is 65% capitalist would change it to 75% without penalties for excessive taxation.
Posted by: Sematary
« on: November 10, 2015, 06:27:54 PM »

As I understand it it should look like

So,  Nominal Income is 7035
65% (+10% for capitalist) of that for base tax is  4573
75% of that for population adjustment is 3430
100% of that for EH level of 5 is 3430
Posted by: boggo2300
« on: November 10, 2015, 06:24:54 PM »

so like

So Income works out at
Exploitation Index * industrial Index (7035*1) of 7035

So,  Nominal Income is 7035
65% of that for base tax is  4573
75% of that for population adjustment is 3430
100% of that for EH level of 5 is 3430
10% of that for Capitalist is 343

For a monthly total of (3430+343) 3773
Posted by: Erik L
« on: November 10, 2015, 06:20:24 PM »

It adds to income.
Posted by: boggo2300
« on: November 10, 2015, 06:18:18 PM »

does the correction to Capitalist make that correct? or does that add to the base tax rate?
Posted by: Erik L
« on: November 10, 2015, 06:14:31 PM »

Quote
I assume the Industrial Bonus is added here so 7035+703.5 = 7739
This part is wrong. Industrial Bonus doesn't apply here. So the income is 7035.
Posted by: boggo2300
« on: November 10, 2015, 06:09:29 PM »

Industrial bonus applies to build rates and the like, not income. Capitalist is what you are looking for.

er oops, typo, amended the top post.

Also the trait description on page 67 for Industrial bonus might benefit from having that it applies to build rates etc in it.
Posted by: Erik L
« on: November 10, 2015, 06:04:34 PM »

Industrial bonus applies to build rates and the like, not income. Capitalist is what you are looking for.
Posted by: boggo2300
« on: November 10, 2015, 05:56:42 PM »

Just want to run this past you to make sure I'm calculating monthly incomes even remotely correctly :)

The Commonwealth has a Core population on Earth, with a base Tax rate of 65% and a +10% Capitalist Bonus from a trait, their Industrial Index is the default 1, they have an Economic Health of 5

Earth has an MI from Planetary type and atmosphere of 5
and the following mineral deposits
LevelMIRating
Heavy MetalsNormal112
RadioactivesAbundant1.517
Non-MetallicsNormal110
Industrial MetalsMotherlode228

for a total MI of 10.5 and a rating of 120+170+100+280=670
MI * rating gives an exploitation index of 7035

So Income works out at
Exploitation Index * industrial Index (7035*1) of 7035
I assume the Capitalist Bonus is added here so 7035+703.5 = 7739

So,  Nominal Income is 7739
65% of that for base tax is  5030
75% of that for population adjustment is 3773
100% of that for EH level of 5 leaves a monthly tax income of 3773

Hopefully I haven't gone too wrong here (I have 10 factions to rework income for if I'm wrong!)