Thanks very much! That worked; I had been awarding the medals through the Officers menu.
Sorry to keep hammering questions, but my searches failed to find an answer for me:
How do you disable CMC's spawning for just one player empire? Googling around it seems like turning off Civilian shipping may do it, but I want civilian shipping/CMCs for my main empire, but not the Cylons. What is happening is I spawn Cylon defense bases on most (but not all) major mineral-containing bodies in the system. If it's a valuable planet, I'll spawn larger colonies with more defenses, colony buildings, and population. What happens is that my main player empire slowly starts to capture bodies in the system as the Cylon's are spawned with much larger/stronger ground forces than are available to the colonies.
The problem is in systems where I own one of the large planets, Colonies' CMCs spawn on smaller bodies like asteroids, moons, comets, etc. However, if the Cylons also own a large planet, Cylon CMCs will also sometimes spawn on the same planet as a Colonies' CMC and the garrison's immediately initiate combat.
Originally this was ok, I RP-ed it as random outpost invasions, but as the game grows it's becoming annoying to keep extra garrisons on every CMC I have, and manage an ever-growing list of captured CMCs in my Economies window.
If there was a way to turn off CMCs for the Cylons, or tell the game not to spawn CMCs on bodies where a Hostile empire also has a population, that would be great!