View full version: The Academy
  1. Mineral Mining
  2. Fighter Maintenance
  3. Jump Point Stabilization?
  4. Missile range
  5. Game Mechanics Question: Rank, Promotion, Medals
  6. Multiple windows open?
  7. Game Mechanics Question: Sensor Resolution
  8. Spaceports and refueling stations
  9. Civilian expansion beyond the home system
  10. Unwanted colonists
  11. C# Trade Goods
  12. Dumb question - New game setup: no NPR
  13. State of diplomacy and Espionage
  14. Exceeding Deployment Time
  15. Is it possible to transfer maintenance supplies between two ships in a fleet
  16. Stuck on 5second turns
  17. Does the player "compete" with Civilians?
  18. Tractor beams
  19. Interrupts
  20. UI Question
  21. C# 1.6.3 Captured ship and alien life pods
  22. How to assign targets in C#
  23. Can’t transport (automine)
  24. Refiting ship
  25. Carrier operations
  26. PSA: You can move multiple ships in the naval organizations window
  27. Drones
  28. Tutorial C# Aurora
  29. Rules question
  30. Mine Failure
  31. Ordnance stockpile
  32. Quick Engine Power Conversions
  33. Abandoning overhaul while away from a planet?
  34. CIWS
  35. Colonization: What to Prioritize, When to Start, Build order?
  36. Officer Retirement
  37. Must read AAR for a newbie
  38. Ship Building Lore question
  39. Industrial Zones and Sectors
  40. Newbie questions detected!
  41. System detection and tiny AMM questions
  42. Multi-faction multi-system game
  43. Beam Fire Control Maximum Range
  44. PD targetting selection comments
  45. Time bubble button
  46. So I met my first NPR...
  47. Multiple NPRs generated in one system?
  48. Data/research for 1870 start
  49. Carrier Operations Tutorial
  50. Help with ruins