How do you guys handle drop ships?
Like, with drop capabilities, why use a small drop ship rather than a lets say use a whole frigate to deploy a battalion?
And even then, would the troops stay "frozen" inside those drop ships? Meaning that it would replace the need for extra troop compartments?
Also, in that case, could a battalion be dropped in piece meal without having to make a company at a time?
Small drop ships died with C#. In VB6 we could use small drop ships because they could fit an entire battalion into, like, 250 tons of module space, and we cannot do that anymore in C#. Couple with the fact that the optimal formation size is roughly a regiment/brigade (10k to 20k tons) and small drop ships don't make any sense unless you really like micromanagement.
I usually go for the hulking, 200kton monstrosities with a lot of armor layers to be prepared for the event of a contested landing, which gives you in principle another approach to deal with STO clusters if you don't want to risk valuable warships against them. In this case you can probably fit something like 75k or 100k tons of troops inside which depending on your doctrine could be a division or corps of troops per transport.
Note that the VB6-era concept of cryogenic drop modules really does not make a lot of sense in C#, as the majority of tonnage for ground troops is not the soldiers but rather the equipment and there is not a sensible way to cut 5,000 tons of equipment down to 250 tons by freezing it really well.