Author Topic: Questions Not Worth Their Own Thread: C# Edition  (Read 359115 times)

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Offline Warer

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3210 on: February 27, 2023, 03:26:29 PM »
Hostility Modifier, what happens if I set it to a negative? More trade and peace?
 

Offline paolot

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3211 on: February 27, 2023, 06:52:54 PM »
How can I arrange a starting set-up that simulates a post fall of a galactic empire?
I would like to have (1) few civilized starts (let's say 3%-6%) still connected to my homeplanet (the other stars can be under my control or friends/allies), then (2) about 10%-20% systems that I already partially knows, but no paths are known to reach them, i.e. I know from 15% up to 80% of each system objects, and eventually if there is some active population (e.g., I can monitor signals using a sort of SETI), but I can't get there, (3) other 20-30% of known stars but no information about them and I can't travel to them, and (4) the rest of the stars are unknown.
Types 3 and 4 could host some remains of civilization, but I don't know anything of them. If/When I meet them during exploration, possible reactions could vary from absolutely friend to super-violent xenophobic.
At the game start, tech levels, mine and of the unknown civs, in different sectors, can be variously advanced.
And obviously, aliens and the rest of goodfellas are still around.
Is it possibile this sort of beginning?
 

Offline nuclearslurpee

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3212 on: February 27, 2023, 08:49:02 PM »
Hostility Modifier, what happens if I set it to a negative? More trade and peace?
Yes.


How can I arrange a starting set-up that simulates a post fall of a galactic empire?

You could set up in the following process if you had the patience:
(1) Start a normal game with any desired NPRs, etc. You could start with more NPRs than desired if you plan to delete some of them (see below).
(2) Use SM Mode to survey Sol and explore some jump points until you have the desired amount of connected systems.
(3) Use SM mode to generate new systems. These will not generally be connected to you (could happen a few times by accident). There is not really a way to monitor signals from other systems in Aurora, but if your roleplay is that the empire used to be there and lost the maps you could place a buoy or DSTS somewhere in the system which might pick up signs of intelligent life after a while.
(4) Stars you know nothing about can just be left alone. There's not really any practical difference between (3) and (4) mechanically, so use roleplay here.
(5) In addition to the desired starting NPRs, you can use extra starting NPRs and change them to player races in the DB (simple change in FCT_Race table). You can then use these as player races, or use the generated systems to create races with your preferred characteristics (e.g., other human factions as NPRs) and then delete the "original" NPR race in that system. This way, the main player race remains unaware of these things.
(*) As a bonus you can use the option in the game settings that allows generating other human NPRs. I don't think this works at game start but it can mean you randomly generate remnant factions as you explore the galaxy, in addition to regular generated NPRs and whatever starting races you have.
 
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Offline paolot

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3213 on: February 28, 2023, 01:24:48 PM »
Thank you nuclearslurpee!!
I should start to practice with the SM mode and have some patience, but it seems feasible. :-)
 

Offline Borealis4x

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3214 on: March 02, 2023, 10:19:39 PM »
If you have a parasite that has a ground unit inside it, and that parasite is inside a mothership, would the ground unit contribute to defending the mothership should it be boarded?
 
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Offline Rince Wind

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3215 on: March 06, 2023, 12:50:27 PM »
What is the tracking speed of unturreted weapons on a station?
 

Offline Steve Walmsley

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3216 on: March 06, 2023, 01:48:09 PM »
What is the tracking speed of unturreted weapons on a station?

The racial tracking speed.
 
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Offline boolybooly

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3217 on: March 06, 2023, 01:49:02 PM »
Is there a way to connect a JP:UNEX to a specific system using Space Master?
 

Offline nuclearslurpee

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3218 on: March 06, 2023, 08:22:02 PM »
Is there a way to connect a JP:UNEX to a specific system using Space Master?

No, you would have to edit the DB.
 
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Offline Garfunkel

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3219 on: March 07, 2023, 06:56:54 AM »
If you have a parasite that has a ground unit inside it, and that parasite is inside a mothership, would the ground unit contribute to defending the mothership should it be boarded?
Yes it would.
 

Offline Droll

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3220 on: March 07, 2023, 08:32:15 AM »
If you have a parasite that has a ground unit inside it, and that parasite is inside a mothership, would the ground unit contribute to defending the mothership should it be boarded?
Yes it would.

Would the opposite also hold true? Would a boarded parasite within a hangar receive help from the mother ship and other parasites?
What if the boarding combat started before the parasite docked?
 

Offline Garfunkel

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3221 on: March 07, 2023, 08:45:04 AM »
Yes, or at least that's the way it was supposed to work but I have not tested that particular scenario so I can't say for certainty whether it works or not. I faintly recall someone testing such rare situations but for the life of me I can't remember what was the outcome.
 

Offline boolybooly

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3222 on: March 07, 2023, 03:37:10 PM »
Is there a way to connect a JP:UNEX to a specific system using Space Master?

No, you would have to edit the DB.

OK thanks, this I did after using SM to create two new JPs with distinctive bearings to help spot them, which was unnecessary as they were at the bottom of the list in the editor so it was just a matter of cross copy-pasting their ID#s into the appropriate field and jobsagoodun.
 

Offline Cones2002

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3223 on: March 07, 2023, 08:30:44 PM »
I'm just after the Railgun damage template. 

Is there one that's current?

Just needing it for an AAR but I haven't reached combat yet.

 

Offline nuclearslurpee

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Re: Questions Not Worth Their Own Thread: C# Edition
« Reply #3224 on: March 07, 2023, 09:57:38 PM »
I'm just after the Railgun damage template. 

Is there one that's current?

Just needing it for an AAR but I haven't reached combat yet.

Railgun has gradient-2 damage template. See below image from the wiki page which is still correct for C#.