I've constructed a brand new combat fleet and I've sent them to fight a backwater hostile NPR. They're not capable of doing much damage to me, but then again, neither am I, because I can't target them. All of my ships have active sensors which are on, and I'm detecting them on active (and thermal), but I can't fire even though I'm well within the range of my FCs. All of these ships are brand new and 100% trained, and at least ten or so of them have commanders. I can see the hostile ships in the TF menu if I turn on Show Contacts, but I can't target them even though it's showing I have active sensor contacts. Maybe I'm missing something, but I don't know.
I've engaged Precursors in a previous game at point-blank range with the same ship designs, but maybe there's something new in v5. 5 I didn't notice (or a game mechanic anyway), is there a minimum range to firing?
EDIT: Just as a test, I SM-moved my ships further away and found more of their ships that I was able to target and fire at, which makes sense that I should be able to see them. But at point-blank range I couldn't see the ones at the JP, even though I have resolution-1 sensors, I should be able to detect any non-fighter ship at that range with actives. I'm thinking I'm missing something basic now.
EDIT2: Now I moved my ships back to the JP after the NPR moved a distance away, and now I can detect the exact same ships. I think I'm being dense, what happened? Can active sensors not detect ships right on top of a JP that you jump in on?