Author Topic: What's going on in your empire/planet/battlefield?  (Read 266378 times)

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Offline tryrar

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Re: What's going on in your empire/planet/battlefield?
« Reply #420 on: October 25, 2012, 02:14:06 PM »
HOLY CRAP the Precursors I found in Alpha Centauri have some friggin long range missiles...about 250m range! I discovered this from my scout ship being blown up even though it was that far away from them, depriving my long range bombardment destroyers of any sort of targeting data(just as they were about to launch their ISBMs too!)
 

Offline Nathan_

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Re: What's going on in your empire/planet/battlefield?
« Reply #421 on: November 01, 2012, 04:54:27 PM »
I discovered a habitable planet:
Surface Temp:-186
a Nitrogen/methane atmosphere
Cost 7.0 initially.
I'll call her frostfire.

All this is with acceptable gravity restricted to 0.1 deviation of course.
 

Offline Shininglight

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Re: What's going on in your empire/planet/battlefield?
« Reply #422 on: November 01, 2012, 08:15:53 PM »
I'm having fun integrating the remains of some 1500 million aliens, now down to 664 million after two months of missile bombardment by prespoilers, the atmospheric dust content is 767 and the radiation level is 2008... amusingly enough.. anyways their entire military industrial complex has been wiped out except for a small amount of mines, around 12 CF's and a few ground units i murdalised in order to provide " Peace-keeping and disaster assistance", i've managed to transfer around 4000 infrastructure, some mines and CF's and a few sensor posts... as well as 2 million human colonists ( THANKS ALOT CIVIES.)
 

The Holy Terran Unity is now The Holy Galactic Unity.

In order to pacify the system i sent in 8 12000 ton assault ships with 10 layers of armour, half armed with basic lasers and half with missiles. I jumped the fleet in system only for it to slowly be picked apart by enemy fire from about 12 million klicks outside missile range. Somehow after bombarding the planet with almost 200 missiles they still had enough to blast my ships apart ramming the last 2 combat ships, 2 survey vessels as they tried to flee the system and 5 JCS' who continued to jump into the system under Build JG Anywhere orders.


So i sweated for 2 and a half years, designed an Eighty thousand ton dreadnought with enough armor to fit an entire assault ship inside it, to be more specific it has 165 armor columns, a total strength of 2812 and a rating of 17. the assault ships were updated with new tech and gained about a thousand tons, i sent them in aaaaand.... All of the enemy ships in system had died ramming my various vessels. Now i have a fleet of 4 EIGHTY THOUSAND TON USELESS HUNKS OF METAL FIRESOAKS THAT ARE ALREADY MORE OUT OF DATE THAN THE PALEOLITHIC SHELLFISH, 6 ASHM' Missile assault ships and 4 AS Energy armed assault ships.

At the minute i'm developing some destroyer and cruiser classes to phase out the Assault ships and upgrading the dreadnoughts.
Admiral Damien James Winter, Defender of the Proxima Gate.
 

Offline icecoldblood

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Re: What's going on in your empire/planet/battlefield?
« Reply #423 on: November 01, 2012, 08:45:26 PM »
I'm having fun integrating the remains of some 1500 million aliens, now down to 664 million after two months of missile bombardment by prespoilers, the atmospheric dust content is 767 and the radiation level is 2008... amusingly enough.. anyways their entire military industrial complex has been wiped out except for a small amount of mines, around 12 CF's and a few ground units i murdalised in order to provide " Peace-keeping and disaster assistance", i've managed to transfer around 4000 infrastructure, some mines and CF's and a few sensor posts... as well as 2 million human colonists ( THANKS ALOT CIVIES.)
 

The Holy Terran Unity is now The Holy Galactic Unity.

In order to pacify the system i sent in 8 12000 ton assault ships with 10 layers of armour, half armed with basic lasers and half with missiles. I jumped the fleet in system only for it to slowly be picked apart by enemy fire from about 12 million klicks outside missile range. Somehow after bombarding the planet with almost 200 missiles they still had enough to blast my ships apart ramming the last 2 combat ships, 2 survey vessels as they tried to flee the system and 5 JCS' who continued to jump into the system under Build JG Anywhere orders.


So i sweated for 2 and a half years, designed an Eighty thousand ton dreadnought with enough armor to fit an entire assault ship inside it, to be more specific it has 165 armor columns, a total strength of 2812 and a rating of 17. the assault ships were updated with new tech and gained about a thousand tons, i sent them in aaaaand.... All of the enemy ships in system had died ramming my various vessels. Now i have a fleet of 4 EIGHTY THOUSAND TON USELESS HUNKS OF METAL FIRESOAKS THAT ARE ALREADY MORE OUT OF DATE THAN THE PALEOLITHIC SHELLFISH, 6 ASHM' Missile assault ships and 4 AS Energy armed assault ships.

At the minute i'm developing some destroyer and cruiser classes to phase out the Assault ships and upgrading the dreadnoughts.


eh, use them to get colonies to shut up about protection or do an exercise in an alien system to make them think twice about their imperial ambitions. Or use them as firesoaks, decoys, and in a hundred years turn it into a museum as a testament to the industrial prowess of the Holy Galatic Unity.
 

Offline Shininglight

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Re: What's going on in your empire/planet/battlefield?
« Reply #424 on: November 01, 2012, 08:52:50 PM »
Sounds good to me, Too bad i keep getting errors because i'm running it on mac. Got the MSSFTDwhatever file installed but i still get the ERROR 13 message and the old error 94, both of which crash the game after a few months

Admiral Damien James Winter, Defender of the Proxima Gate.
 

Offline ollobrains

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Re: What's going on in your empire/planet/battlefield?
« Reply #425 on: November 01, 2012, 09:10:30 PM »
just started a new game in sol, one jump gate.  So far every system has been a nebula system ranging from class 1 to class 17.  2 Jumps out needs half the jump gates scanned, put some deep space tracking systems in the outer most systems to keep an eye out for anything, otherwise 1 jump from sol is an empty one star system 2 gates leading out.  Beyond that theres some reasonable planets that can be terraformed with good mineral content so just getting mines, drivers and some construction setup 2 jumps out.  So slow expansion and hoping i can build up slightly before i run into anything or a civ that can be invaded rather than some uber advanced species
 

Offline Jumpp

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Re: What's going on in your empire/planet/battlefield?
« Reply #426 on: November 19, 2012, 12:52:20 AM »
The universe is big and empty.  After exploring 40 or so systems (and a couple dozen hours) and turning up no NPRs, I changed the NPR generation chance to 100%.  I just explored my 90th system and still no Contact.

There's one out there somewhere.  I see the occasional message about slowing down for possible missile intercept when I'm not fighting.  With the default 1000-size universe, it could be a long time before I find them.  Next game I'll try setting up several more NPRs and a much smaller universe.  This is frustrating.
 

Offline Shininglight

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Re: What's going on in your empire/planet/battlefield?
« Reply #427 on: November 21, 2012, 04:14:22 PM »
I'm getting alittle.... frustrated. My last game died after i ran into an NPR rigth next to SOL that was also human i.e same race pic as the default human one..... kinda buggered my plans for a theocratic religious warmongering game style when i met more humans.
Now i'm starting to go insane after almost an entire in game month and IRL 2 days of 5 sec increments. I swear to god oncce my first combat ships get built i am going to GENOCIDE EVERY ALIEN RACE I MEET! ( i did a pacifist start with nothing but terraformers huge cargo ships and 90000 ton colony boats. I'm still running a deficit in my racial coffers.)
Admiral Damien James Winter, Defender of the Proxima Gate.
 

Offline OAM47

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Re: What's going on in your empire/planet/battlefield?
« Reply #428 on: November 23, 2012, 11:07:06 AM »
Been scouting around Sol.  Three Jps, one leads to a red dwarf with nothing, the other two lead to red dwarves as well, but each has two large terrestrial planets, both with one good terraforming prospect.  Unfortunately, one of the two systems is pretty much devoid of good mining prospects.

So that leaves us with the last system.  The first scout just popped in and out, but when I come back with survey ships I notice something strange... when I zoom out there's three 20k wrecks and one 9k wreck!  Oh crap!  How did I miss that the first time x.x  No alien presence in the system though.  Found two more JPs, one leads to an empty system again, but the other leads to the holy grail practically.  Alpha Centauri (so a binary), with two 2x habitability, about 6 less than 4, and tons and tons of prime real estate.  Not going in till my military is developed though, so a few more years at least.
 

Offline Shininglight

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Re: What's going on in your empire/planet/battlefield?
« Reply #429 on: November 23, 2012, 03:07:42 PM »
Just had one of my 15k ton survey cruisers blown up by some mines around a planet with several wrecks in orbit, luckily my other 12 are in other systems. Lost 2 JCS boats and another survey cruiser to some prespoilers one jump from sol around 2 years in game ago, just now started building a battle force of 3 Protector's Wrath Cruisers with heavy misile armament and a P-3 beam. 3 Protector's Guidance CLE's with heavy laser and missile PD batteries and 3 Protector's Blade destroyers armed with heavy particle beam batteries.

The cruiser and escort are 21000 tons and the destroyer is 12000 tons.
Admiral Damien James Winter, Defender of the Proxima Gate.
 

Offline Marski

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Re: What's going on in your empire/planet/battlefield?
« Reply #430 on: November 25, 2012, 01:02:59 PM »
 

Offline OAM47

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Re: What's going on in your empire/planet/battlefield?
« Reply #431 on: November 25, 2012, 01:35:03 PM »
Heh, that's a pretty good picture to describe 95% of first contact scenarios.
 

Offline Marski

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Re: What's going on in your empire/planet/battlefield?
« Reply #432 on: November 25, 2012, 01:50:21 PM »
Heh, that's a pretty good picture to describe 95% of first contact scenarios.

Named it "Typical encounter with aliens in Aurora.jpg" for a good measure
 

Offline Person012345

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Re: What's going on in your empire/planet/battlefield?
« Reply #433 on: November 27, 2012, 03:15:18 AM »
The Council has just launched it's first ship from their homeworld, Syndicate, Moon 14, otherwise known as "Peach Moon". The obvious choice is to do a survey of syndicate and it's 17 moons.

26th March 2072 22:30:01, Animations, Lucky Star, Minerals Discovered on Syndicate - Moon 12: Duranium 9,972,578 (1)  Neutronium 4,359,744 (0.1)  Tritanium 2,187,441 (0.6)  Vendarite 4,120,900 (0.5)  Sorium 4,857,616 (1)  Uridium 841 (0.1)

Hell yeah.
 

Offline Xkill

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Re: What's going on in your empire/planet/battlefield?
« Reply #434 on: November 29, 2012, 07:09:07 PM »
Wow, only a slice of advice for everybody, never use the Chinese Theme, a wormhole just popped up less than 600m km from my capital, and every other time I used this theme (around 2 times) something really bad happpened, usually early on just like now, so it's best to avoid it unless you like extreme pain and lots of glassed worlds. I heard this theme is cursed somehow, maybe it's true.