Author Topic: What's going on in your empire/planet/battlefield?  (Read 263814 times)

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Offline Vynadan

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Re: What's going on in your empire/planet/battlefield?
« Reply #450 on: March 02, 2013, 12:21:30 PM »
Yesterday I picked up Aurora after a long pause. Went for a custom race start, found a neat looking system and settled down.
10 years into the game I'm surveying for jump points, when my surveyor suddenly notices a strength 8 thermal signature nearby. 5 seconds later three missile impacts rock the ship and take out the majority of its fuel storage (that thankfully don't explode, or explode enough for that matter). Another 5 seconds later it detects 5 strength 75 missile or buoy active sensors with an estimate resolution of 78. At this point I've had precisly zero combat ships (or even military weapon systems researched beyond ye olde ICBM) and my thoughts are racing - I play with a high chance for NPR generation, and the system I was in had multiple suitable planets, but I wondered whether this might be Precursor mines - both prospects I didn't like much for my far-away binary defenseless home planet.

The captain Soho Senichi received the newly created Heart-Attack Medal and finished his gravsurvey, finding a JP very close to the survey location. I'll have to militarise quickly.
 

Offline TheDeadlyShoe

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Re: What's going on in your empire/planet/battlefield?
« Reply #451 on: March 02, 2013, 01:43:55 PM »
It might be mines, but mines could indicate the presence of other vessels.   Soooooo....   better get some antimissile defenses up ;)
 

Offline Maharava

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Re: What's going on in your empire/planet/battlefield?
« Reply #452 on: March 03, 2013, 05:38:46 AM »
One of my early warships had its engine fail without enough parts, so it's slowly chasing Earth at 1km/s.  I know I should save them with a tractor beam, but it's hardly worth the compnents I'd scrap it for. . .
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Offline Vynadan

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Re: What's going on in your empire/planet/battlefield?
« Reply #453 on: March 03, 2013, 10:13:48 AM »
I couldn't help myself when I saw this in my event log, had to make a meme D:



Full Size for the text

*edit*
Oh hey, I should read the whole event log before giggling to myself and making pictures :D Just underneath those two lines they find 20m tons of Duranium and 15m tons of Neutronium.
Duranium crash? What's that?
« Last Edit: March 03, 2013, 10:24:34 AM by Vynadan »
 

Offline Rod-Serling

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Re: What's going on in your empire/planet/battlefield?
« Reply #454 on: March 03, 2013, 04:14:51 PM »
Doing a multi-player-race conventional start based loosely off Steve's Trans-Newton campaign.

My 30% Construction/Production 15 lab lead US scientist was killed in an accident the day he delivered Trans-Newton technology to the US.

I think the People's Republic of China is to blame. . . .
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Offline Marski

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Re: What's going on in your empire/planet/battlefield?
« Reply #455 on: March 04, 2013, 02:05:36 AM »
I couldn't help myself when I saw this in my event log, had to make a meme D:

*HURRR MEMEPICTURE AMICOOLYET?*

Full Size for the text

*edit*
Oh hey, I should read the whole event log before giggling to myself and making pictures :D Just underneath those two lines they find 20m tons of Duranium and 15m tons of Neutronium.
Duranium crash? What's that?

LEL EPIC MEME BRO UPBOAT XDDD
I wish they had closed reddit down when they finally busted down that pedophile smeg they were doing there.


OH WELL, in my righteous work of turning the galaxy under the control of communism, I stumbled across some pathetic robotic ships. Even my commercial ships are faster than them. But nevertheless, I dispatched a frigate from guard duty to harass the enemies until "Kirov" class Battlecruiser arrives to mop the system floor with the poor sods.

« Last Edit: March 05, 2013, 04:19:53 AM by Marski »
 

Offline Vynadan

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Re: What's going on in your empire/planet/battlefield?
« Reply #456 on: March 05, 2013, 01:58:56 PM »
First alien ship discovered, the geosurvey ship turned and ran immediately. They pursue at a speed of 4015 km/s while I flee with 4000 km/s at a distance of 35.2m km.

This may take a while.
 

Offline xeryon

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Re: What's going on in your empire/planet/battlefield?
« Reply #457 on: March 05, 2013, 03:26:33 PM »
Kind of makes you wish there was a selectable overdrive option?
 

Offline Marski

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Re: What's going on in your empire/planet/battlefield?
« Reply #458 on: March 06, 2013, 04:33:29 AM »
Kind of makes you wish there was a selectable overdrive option?

IRL naval vessels and spaceshuttles don't have overdrive option either.
 

Offline TheDeadlyShoe

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Re: What's going on in your empire/planet/battlefield?
« Reply #459 on: March 06, 2013, 04:52:16 AM »
You could use spacemaster mode to hack off bits of the design and reduce the tonnage xD
 

Offline xeryon

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Re: What's going on in your empire/planet/battlefield?
« Reply #460 on: March 06, 2013, 10:23:23 AM »
IRL naval vessels and spaceshuttles don't have overdrive option either.

I know, but it would sure be convenient right about now.
 

Offline SteelChicken

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Re: What's going on in your empire/planet/battlefield?
« Reply #461 on: March 06, 2013, 10:32:26 AM »
Started a new game a few weeks ago.  Made sure to delete the 1899 campaign to help with performance, makes a big difference.
I generally stay in my home system for 20-25 years, just setting up mines, infrastructure, research, etc.   Then, start exploring enmasse.

Robots like to blow up my scouts, but clearing them out isn't too difficult with decent tech.
NPR's dont seem to be as much of a threat as they used to be, I think they run out of critical minerals and just stagnate.  They are always so far behind.  The biggest threat they pose is launching massive waves of AMM salvoes.  They only thing they ever seem to send out of their home system is survey ships.

Keeping the economy going with near constant mineral shortages is a problem.  Fuel is not a problem with a decent sorium source in the home system.  Just build more harvesters.  Mostly having fun with different ship designs.   Playing with different size missiles and reload rates, etc.  The missile engine dynamic makes missile design much more tedious, but it is flexible which is nice.

So far, Ive conquered two NPR homeworlds, now looking for others to absorb into the Empire.


 

Offline Konisforce

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Re: What's going on in your empire/planet/battlefield?
« Reply #462 on: March 06, 2013, 10:58:53 AM »
IRL naval vessels and spaceshuttles don't have overdrive option either.

Actually, the space shuttle throttles went up to 111%.  So, kinda.
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Offline Erik L

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Re: What's going on in your empire/planet/battlefield?
« Reply #463 on: March 06, 2013, 12:06:32 PM »
IRL naval vessels and spaceshuttles don't have overdrive option either.

Actually, I'd like to see an 80% option as normal max speed, with a "redline engines" option to put it to 100%.

Offline xeryon

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Re: What's going on in your empire/planet/battlefield?
« Reply #464 on: March 06, 2013, 01:20:00 PM »
Actually, I'd like to see an 80% option as normal max speed, with a "redline engines" option to put it to 100%.

I kind of like the idea of an optional 'exceed recommended maximum power' option for the engines.  Semi-similar to something I read in Steve's Starfire fiction.  You can run the engines like that for short duration but failure potential goes through the roof and when it would fail in an over-driven state the chance to catastrophically fail is increased.