Author Topic: What's going on in your empire/planet/battlefield?  (Read 265972 times)

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Offline Erik L

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Re: What's going on in your empire/planet/battlefield?
« Reply #795 on: March 12, 2015, 10:29:55 AM »
Just found the need to build a batch of grav survey ships. Apparently they are the Adams Family. Charles Hitchcock Adams, John Couch Adams, and Walter Sydney Adams were all added to shipbuilding queue. Those were random names from the name type I selected.

You selected astronomers as the name scheme, yes?

Offline 83athom

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Re: What's going on in your empire/planet/battlefield?
« Reply #796 on: March 12, 2015, 10:34:48 AM »
Yes
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline MarcAFK

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Re: What's going on in your empire/planet/battlefield?
« Reply #797 on: March 13, 2015, 12:55:00 AM »
Is it running through the astronomer list alphabetically, or are all astronomers named Adams?
Remember comet Adams Adams nine? Man that one was a blast, especially when they used the Adams space telescope to get those close ups of it hitting Adams.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline Erik L

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Re: What's going on in your empire/planet/battlefield?
« Reply #798 on: March 13, 2015, 08:34:00 AM »
Is it running through the astronomer list alphabetically, or are all astronomers named Adams?

I think if you dig around the suggestions forum you will see the complete list.

Offline hyramgraff

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Re: What's going on in your empire/planet/battlefield?
« Reply #799 on: March 13, 2015, 09:10:28 AM »
I think if you dig around the suggestions forum you will see the complete list.

Somewhere on the shipyard tab in the F2 window there's a button that will display the list of names in the naming scheme and let you select a specific name.  Unfortunately, I don't have Aurora on this computer so I can't tell you what it's called.
 

Offline MehMuffin

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Re: What's going on in your empire/planet/battlefield?
« Reply #800 on: March 15, 2015, 10:30:29 PM »
Nothing quite so irritating as when the engines explode on all your grav survey ships, destroying them all 3 or so jumps from Earth...
 

Offline Bryan Swartz

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Re: What's going on in your empire/planet/battlefield?
« Reply #801 on: March 16, 2015, 12:04:51 AM »
In my universe, humanity has one extrasolar colony and is working on a second, colonization having been forced by starting to run out of minerals in Sol.  Ironically the only aliens we've found in about 30 explored systems so far are right next to Sol.  Hostile, but they haven't invaded(if they did we'd be toast). 
 

Offline MarcAFK

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Re: What's going on in your empire/planet/battlefield?
« Reply #802 on: March 16, 2015, 01:28:43 AM »
The year is now 2042, Humanity is reaching the high end of nuclear pulse tech level, and the old ION engines salvaged from Mars have finally been salvaged putting us close to cracking the secret of those engines, meanwhile the success of private enterprise which has invested heavily around the Martian colony at the ruined city of Gehenna has convinced Earths's government to push for colonisation of other worlds.
Mars approaches 80 million people now, just 20 years ago it was considered science fiction for people to live on other worlds, however with the discovery of transnewtonian elements the capability of life support and industrial production increased significantly, furthermore working terraforming equipment was found in the city and after a few years we were constructing more back on earth, then on Mars itself, now 100 TNE factories and 14 terraforming stations are driving the planet towards the ultimate goal of habitability. The remaining 15 terraforming stations needed shall be completed by Martian industry by 2055, estimates are that the planet should be fully terraformed by 2060, after this the stations and infrastructure shall be moved to Venus.
The lunar colony now has 25 million people and growth has been put on hold, the moon was originally a research project to see how well the terraforming technology would work on a smaller body with virtually no atmosphere, there is only one terraformer here and more are not planned for a long time, however even here finding willing colonists was easy, unemployment back on earth is high, even here half the population isn't employed full time, but lunar settlers are enjoying the increased space and freedom compared to earths run down high density slums.
A small starting colony has been sent to Titan, 9 Construction brigades are sent first to set up the initial 2100 infrastructure and the first terraforming station. The colony is expected to be self sufficient, half of the needed 100 factories and 40 terraforming stations will be sent from earth as well as enough infrastructure to support the workers, the remaining half will be constructed on site by the engineers and at an increased rate when the factories come online. More infrastructure may be constructed as needed also. Titan is expected to be fully terraformed sometime around 2075, Estimates are that due to the extreme distance from earth a very thick atmosphere will be necessary, colonists may have some trouble adjusting to 4 atmospheres of pressure but deep diving experiments have shown this to be survivable.
(OOC It looks like I can reach a maximum of colony cost 1.38 on Titan, with the number going down somewhat as reduced cost is researched, I will probably genetically modify the colonists when the planet is done)
The last Comets have finally been surveyed, the 500 ton 400 km/s nuclear thermal powered survey ships proved themselves highly capable, the last 2 have begun the slow 15 month crawl back to earth, they shall get a hero's welcome.
Space X have announced their plans for a new Nuclear Pulse powered Freighter, their first new freighters since launching the venerable conventional powered behemoths which started the Martial colonys. Unlike those ships which reached only 60 km/s, the Wyvern will be capable of 1200 km/s, the fastest commercial vessel yet. Weighing in at 116,000 tons these vessels will hold an astonishing 75,000 tons of cargo, a far cry from their 60,000 ton forbears which could barely haul 5,000 tons. New technology also allows these vessels to unload in a few hours, a fraction of the time and for much more cargo.
Finally Mitsubishi Jukogyo announces it has finished a fourth slipway, retooling is begun for the slightly enhanced Oliver H Perry - 43 Model, with the new heavy duranium armour allowing an extra armour layer, and mod 2 launchers allowing half the reload time.
Code: [Select]
Oliver H Perry - 43 class Destroyer Escort    9,000 tons     223 Crew     1093.6 BP      TCS 180  TH 500  EM 0
2777 km/s     Armour 5-38     Shields 0-0     Sensors 5/5/0/0     Damage Control Rating 2     PPV 24
Maint Life 1.41 Years     MSP 152    AFR 324%    IFR 4.5%    1YR 84    5YR 1257    Max Repair 90 MSP
Intended Deployment Time: 6 months    Spare Berths 2   
Magazine 564   

10HS 100 EP Nuclear Pulse Engine (5)    Power 100    Fuel Use 141.5%    Signature 100    Exp 12%
Fuel Capacity 330,000 Litres    Range 4.7 billion km   (19 days at full power)

Size 1 Missile Launcher (R2) (24)    Missile Size 1    Rate of Fire 15
Missile Fire Control 10/5 FC4-R1 (3)     Range 4.5m km    Resolution 1
Super Sparrow MK III (564)  Speed: 15,600 km/s   End: 6.8m    Range: 6.4m km   WH: 1    Size: 1    TH: 52/31/15

Active Search Sensor 10/5 MR4-R1 (1)     GPS 90     Range 4.5m km    MCR 490k km    Resolution 1
Barbone-Dillenbeck Thermal Sensor TH1-5 (1)     Sensitivity 5     Detect Sig Strength 1000:  5m km
Barbone-Dillenbeck EM Detection Sensor EM1-5 (1)     Sensitivity 5     Detect Sig Strength 1000:  5m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes
After refitting the 6 old destroyers, work will begin on the Portland heavy missile cruiser, in 2 years Newport news is expected to have enough capacity to construct destroyers itself, saving greatly on refit costs.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline Mastik

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Re: What's going on in your empire/planet/battlefield?
« Reply #803 on: March 22, 2015, 07:47:42 PM »
Wooo Hooo, i finally got a missile trap to work.  8)  All 13 missiles hit, but didn't do much damage.  It was an old set up.  :D  Time to improve my set up. 
 

Offline GreatTuna

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Re: What's going on in your empire/planet/battlefield?
« Reply #804 on: March 23, 2015, 06:42:36 AM »
A wormhole spawned near one of my sparsely populated colonies. I set up some AMM PDCs to defend colony just in case, as well as gave 9000 AM missiles.

For about 30 years the wormhole was silent. Shortly before first attack I deployed some mines near it, but...
Wormhole moved.

After that, the attack commenced. A strike force of 10 ships jumped in headed towards my colony. The fuel harvester base, unable to retreat to safe space, was destroyed.
I've managed to repel the attackers, but I've exhausted missile stocks. Only 160 AM missiles left on the colony.

Thinking they won't attack me second time, I decided to wait until my missile transports go out of overhaul instead of transporting missiles immediately.
That was fatal mistake.

Now, second strike force, consisting of 4 ships, is heading towards my colony, and my missile stocks are still depleted.
I don't know what to do.
 

Offline 83athom

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Re: What's going on in your empire/planet/battlefield?
« Reply #805 on: March 23, 2015, 11:27:59 AM »
Now, second strike force, consisting of 4 ships, is heading towards my colony, and my missile stocks are still depleted.
I don't know what to do.
I know what you should do if you are okay with this (I would except the loss personally). "A great and vast ship larger and more powerful than anything our empire could build simply appeared before the invaders and smote them down. Afterwords the great ship vanished from existence baffling our empires greatest scientist. We reinforced our colony with all available ships to defend in case a third attack comes before our colony's defenses are built, we will be ready." But mind you that is only if you would allow yourself to SM something like this.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Haji

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Re: What's going on in your empire/planet/battlefield?
« Reply #806 on: March 23, 2015, 11:38:08 AM »
Now, second strike force, consisting of 4 ships, is heading towards my colony, and my missile stocks are still depleted.
I don't know what to do.

You could just add missiles to the colony and said that you did move missile immediately (that would be a lie about what actually happened but would be believable in-story).
 

Offline GreatTuna

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Re: What's going on in your empire/planet/battlefield?
« Reply #807 on: March 23, 2015, 11:48:18 AM »
I know what you should do if you are okay with this (I would except the loss personally). "A great and vast ship larger and more powerful than anything our empire could build simply appeared before the invaders and smote them down. Afterwords the great ship vanished from existence baffling our empires greatest scientist. We reinforced our colony with all available ships to defend in case a third attack comes before our colony's defenses are built, we will be ready." But mind you that is only if you would allow yourself to SM something like this.
I'm not okay with this. I should've think about proper defenses, two PDCs aren't going to do the trick.

Anyway, back to story...
Apparently, two of their missile ships have appeared to expend all of the ammunition to strike down the minefield. They rushed in and rammed to death one PDC and two commercial ships.
So, only two ships of enemy remained. These were deadly 56kton dreadnoughts, armed with 500mm lasers. They destroyed every other ship in the system (6 in total, scavenger, 4 freighters and troop transport), leaving only wrecks and lifeboats behind. After dealing with hapless commercials, they jumped in another populated system, GJ 1002.
Now, they are approaching the colony, defended by five Tomahawk long-range missile launcher PDCs. A Quick Response team is coming to help, but they'll be late for 6 hours.
 

Offline Vortex421

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Re: What's going on in your empire/planet/battlefield?
« Reply #808 on: March 23, 2015, 11:58:18 AM »
Unfortunately, something like that is bound to happen.  I would use it as a rallying cry for a stronger military presence in the frontier in the future, myself. :)
 

Offline MarcAFK

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Re: What's going on in your empire/planet/battlefield?
« Reply #809 on: March 24, 2015, 12:15:26 AM »
It's sometimes a good idea to keep old obsolete designs around for this kind of event.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "