Jupiter class Fuel Harvester Base 10,000 tons 60 Crew 452.5 BP TCS 200 TH 0 EM 0
1 km/s Armour 2-41 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 3 PPV 0
MSP 99 Max Repair 30 MSP
Intended Deployment Time: 3 months Spare Berths 44
Fuel Harvester: 3 modules producing 192000 litres per annum
Fuel Capacity 1,200,000 Litres Range N/A
Pioneer Electronics Century 126 (1) GPS 1200 Range 7.2m km Resolution 100
This design is classed as a Commercial Vessel for maintenance purposes
- Just my favorite config for a Fuel Harvester Base. The Jupiter-Class consists of a single 50-ton Res 100 Active Sensor, for this playthrough I have the Pioneer Electronics Century 126, but any old one will do. Three Large Fuel Storage Modules along with nine standard Fuel Storage Modules lend me some breathing room on the collection end of things. Three standard Engineering Bays are connected to a Small Engineering Bay, with the bigger bays standing in for the "hub" and the smaller one being an area dedicated to servicing the Sorium Harvesters and Sensor array. The Jupiter class has 2 HS dedicated for Armor, since I'm reluctant to design a ship with anything less. It also has two Bridges, for Role-Play Purposes; the upper and lower Bridges are functional identical and fully interchangeable, but allow the Jupiter class the ability to monitor the scanners, co-ordinate the fuel harvesting while simultaneously handling the co-ordination of engineers and the management fuel tankers with ease. Basically each bridge can do these things independently, but they are designed and laid out in such a way as to work better together and make things easier and more efficient.
Orion class Tug 28,850 tons 270 Crew 1474 BP TCS 577 TH 4000 EM 0
6932 km/s Armour 1-83 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 32 Max Repair 100 MSP
Intended Deployment Time: 3 months Spare Berths 7
Tractor Beam
StartTech Systems Model X (10) Power 400 Fuel Use 4.42% Signature 400 Exp 5%
Fuel Capacity 2,000,000 Litres Range 282.3 billion km (471 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
- This is the Orion-Class Tug, what will be my go to Tug. I'll probably have three in this class and replace them only when my tech is significantly higher; while also updating the hull and engines on these. This one has only 1 HS of Armour, and while I hate to have it that way, the Tug gets more use from the weight-savings than other ships... so yeah.
And that's those, I just thought I'd share the Jupiter-Class since I like it so much. It conjures up images of the Tibana Gas Platforms [spelling?] from The Empire Strikes Back; and they're pretty good, if engine-less, little harvesters.