Posted by: sloanjh
« on: January 09, 2010, 10:22:21 AM »Quote from: "Steve Walmsley"
I have added a Replace All button to the Missile Design window for v4.8. If you select a missile series and a specific missile from that series and press Replace All, then all missiles of that series in class loadouts are replaced by the selected specific missile.
Steve
Cool. It would be nice if there were a way for this to happen automatically when a new missile in a series was researched, but that would probably entail adding a button to the research interface that would only be used for missiles (so that the behavior could be switched if undesired). On the other hand, people don't have to use series, and if they are using series I expect that only rarely would they want to turn the behavior off.
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One other thing I realized after I posted - it would be nice to have a global way to tell your fleet (or possibly just a particular TG) "The next time you're at an ammo source and your loadout is 'non-standard', perform a 'load ordnance' command". It would also be nice to either have a "load ordnance from population" button or command for PDC TG.
The reason: After I changed the default loadouts for my classes, I had to change the actual magazine loads for my ships. For the GB this wasn't difficult - I only had one TG, and it was in Earth orbit (GB training time being expensive in terms of fuel ) so I simply gave it a "reload ordance" command at earth. For my PDC (of which I had some on Earth and some on Mars) it was more difficult - PDC fleets don't allow any orders to be issued. I had to go to each PDC individually had hit the replenish-from-population button. It would be nice to have a way to do this similar to TG with ships.
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A last idea that I just thought of while typing: Add an "equalize missiles" command for TG, similar to "equalize fuel". I would be happy if this only examined ships of the same class (or class series) within a TG. The idea would be to equalize the percentage of older versions within a series in the various ships magazines. As a concrete example, I've got 4 Jason PDCs on Earth, each with 12 launchers, and each with magazine space for 13 salvos. Right now they're all loaded with Sparrow Mk 2. I'm building Sparrow Mk3 in batches of 48 (i.e. one salvo). After building 4 salvo's worth of Mk3, I'd like to be able to reload my ordnance from the planet, and end up with 4 Mk3 salvos and 9 Mk2 salvos in each PDC's magazine. At present, if I reload them one at a time I'll get one PDC with only M3 (13 salvos), one with 3 Mk3 and 10 Mk2, and the others with only Mk2. Note that if you implement this idea, then it's probably best to allow PDC to schedule ordnance-managment orders (reload and equilize) in the F12 screen as suggested above.
Thanks,
John