Posted by: Nathan_
« on: February 16, 2012, 08:57:47 PM »Dumping mines directly on a waypoint seems to be tripping half of them into firing their salvo(and wasting it), so I'm finding that I need to be a few km away from said waypoint to use mines.
Arwyn, did i understand that right: a PDC lunching a drone that fly to jump point and lunching mine that ready to lunch missiles? But i thought missiles need any kind of contact to lunch their second stage thing? Is it possible to lunch drone at way point, and when he arrives he will lunch mines?
Okay, but what if i place sensor on drone, will he lunch submunition if he meet some enemies on his way?
if you target a waypoint, the drone will launch when it reaches it, yes. You don't need active sensor contact to target a waypoint.Okay, but what if i place sensor on drone, will he lunch submunition if he meet some enemies on his way?
A question though: I tend to run around with my PD-radar activated most of the time, and even at relatively low tech levels a 18 MSP (=0. 9 HS) mine would show up on the sensors when they are still several million miles away. Seeing that the mines "only" have a range of 400k km, they would be unlikely to do much damage except for JP defense, no? Or are enemies just that unlikely to switch on their PD radars?
So the thermal mines work? That's cool, I didn't think they would.
Size 28 though... !!! How much RP do these drones cost! It's got to be a lot....
Nice thing is tho, since you've already got all these designed, you could toss a launcher on a survey ship and give it some recon ability / or some ability to fight back... much better than glaring angrily at that NPR gravscout. :]
So basically you use the orbital small PDC to fire Drones to your jump points that will fire on entering ships?
What is the advantage over "normal" mines?
And 50 months reactor endurance isn't really enough for long-term defense.
Albatross MK I
Missile Size: 28 MSP (1.4 HS) Warhead: 0 Armour: 0 Manoeuvre Rating: 5
Speed: 8600 km/s Endurance: 1042 minutes Range: 537.5m km
Cost Per Missile: 16.95
Second Stage: Sensor Mine (Thermal) x1
Second Stage Separation Range: 1,000 km
Overall Endurance: 1621 days Overall Range: 537.5m km
Sensor Mine (Active)
Buoy Size: 18 MSP (0.9 HS) Armour: 0
Reactor Endurance: 72 months
Active Sensor Strength: 8.4 Sensitivity Modifier: 110%
Resolution: 50 Maximum Range vs 2500 ton object (or larger): 6,530,000 km
Cost Per Buoy: 23.05
Materials Required: 14.4x Boronide 8.4x Uridium
Sensor Mine (Thermal)
Buoy Size: 18 MSP (0.9 HS) Armour: 0
Reactor Endurance: 72 months
Thermal Sensor Strength: 3.3 Detect Sig Strength 1000: 3,300,000 km
Cost Per Buoy: 17.95
Materials Required: 14.4x Boronide 3.3x Uridium
M18 Caltrop ASM Mine Mk III
Buoy Size: 18 MSP (0.9 HS) Armour: 0
Reactor Endurance: 45.6 months
Active Sensor Strength: 0.56 Sensitivity Modifier: 110%
Resolution: 50 Maximum Range vs 2500 ton object (or larger): 430,000 km
Cost Per Buoy: 20.9282
Second Stage: SS-N-2-B Thorn IV Submunition x4
Second Stage Separation Range: 400,000 km
SS-N-2-B Thorn IV Submunition
Missile Size: 2.5 MSP (0.125 HS) Warhead: 4 Armour: 0 Manoeuvre Rating: 15
Speed: 26400 km/s Endurance: 0 minutes Range: 0.4m km
Active Sensor Strength: 0.5558 Sensitivity Modifier: 110%
Resolution: 50 Maximum Range vs 2500 ton object (or larger): 430,000 km
Cost Per Missile: 2.7808
Chance to Hit: 1k km/s 396% 3k km/s 120% 5k km/s 79.2% 10k km/s 39.6%
M18HS Tarantula ASM Mine Mk II
Buoy Size: 18 MSP (0.9 HS) Armour: 0
Reactor Endurance: 49.8 months
Thermal Sensor Strength: 0.385 Detect Sig Strength 1000: 385,000 km
Cost Per Buoy: 19.168
Second Stage: SS-N-3-Mc Sidewinder Submunition x3
Second Stage Separation Range: 275,000 km
SS-N-3-Mc Sidewinder Submuntion
Missile Size: 3 MSP (0.15 HS) Warhead: 5 Armour: 0 Manoeuvre Rating: 16
Speed: 24300 km/s Endurance: 0 minutes Range: 0.4m km
Thermal Sensor Strength: 0.275 Detect Sig Strength 1000: 275,000 km
Cost Per Missile: 2.891
Chance to Hit: 1k km/s 388.8% 3k km/s 128% 5k km/s 77.8% 10k km/s 38.9%