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Posted by: deoved
« on: November 20, 2012, 01:55:47 PM »

I think a better option would be "Build to xxxx capacity". Then all you do is set your capacity and go.

I was dreaming about it for two years! Steve, please think about that feature!
Posted by: metalax
« on: November 19, 2012, 07:25:00 AM »

use it and SM away whatever odd ball tiny value what you want... is what I'd do if I weren't OCD like the rest of you.

This is what I do, although I then go back and calculate how much material was used for those few extra tons and SM it back into the stockpiles.
Posted by: Nathan_
« on: November 18, 2012, 07:28:54 PM »

use it and SM away whatever odd ball tiny value what you want... is what I'd do if I weren't OCD like the rest of you.

I'm pretty sure it doesn't matter as I've cancelled ongoing expansion and it changed to show a partial expansion.

But mod rate doesn't change until it is done, or until you cancel it early. you don't lose expansion progress, but you don't gain the incremental mod rate increase.
Posted by: madpraxis
« on: November 18, 2012, 07:04:27 PM »

Yes, that would be highly desirable.
Steve! Make a note of this!  ;)
Posted by: Erik L
« on: November 17, 2012, 09:08:59 PM »

I think a better option would be "Build to xxxx capacity". Then all you do is set your capacity and go.
Posted by: Conscript Gary
« on: November 17, 2012, 08:41:05 PM »

Setting a size limit ala atmospheric gas levels would certainly be peachy for that purpose
Posted by: madpraxis
« on: November 17, 2012, 07:56:39 PM »

Nopers, you aren't the only one. I have never, ever used continual expansion just for that one reason alone :D I also tend to make all the installations round numbers too...alien runes drive me nuts sometimes...(oh gots! a construction factory is found! Noooo, need to build 99 more!)
Posted by: Jumpp
« on: November 17, 2012, 08:41:20 AM »

Good heavens.  I imagined I was the only crazy one.   Nice to know I have company.
Posted by: Jorgen_CAB
« on: November 17, 2012, 08:32:02 AM »

LOL, that is exactly why I don't tend to use continual expansion. Thought it was just me with OCD :)

Steve

I could not agree more. I used the continual expansion once in a game and it drove me insane.  :)
Posted by: Steve Walmsley
« on: November 17, 2012, 08:21:26 AM »

But that leads to non-round shipyard sizes! What kind of an obsesive-compulsive empire builder are you if you allow that?!  :)

LOL, that is exactly why I don't tend to use continual expansion. Thought it was just me with OCD :)

Steve
Posted by: strych90
« on: November 16, 2012, 09:26:34 AM »

I generally leave continual expansion on for everything (including commercials) but my dedicated frigate or FAC yards.  It does bother me to not have the round numbers, but I ignore it and soldier on.  After a few years I can build everything I would possibly want, and can put out some truly large mega freighter/colonizers/terraformers.  The expansion takes a bit of a bite out of the economy early game but I think its worth it.
Posted by: Falcon
« on: November 16, 2012, 09:15:31 AM »

But that leads to non-round shipyard sizes! What kind of an obsesive-compulsive empire builder are you if you allow that?!  :)
Posted by: metalax
« on: November 16, 2012, 07:39:47 AM »

Of course you can just use continual capacity expansion, which increases the actual size of the shipyard each construction tick, which leads to faster expansion on the next tick and so on.
Posted by: Falcon
« on: November 16, 2012, 07:32:59 AM »

The larger a shipyard is, the faster it can expand itself. So if you increase it from 10k to 20k in one go, it's going to take quite a bit longer then increasing the size in steps of 1k. I think that stopping an expansion will give you the 'size' that has already been built, but that size isn't active during the project itself.
Posted by: Havear
« on: November 16, 2012, 07:10:52 AM »

I'm pretty sure it doesn't matter as I've cancelled ongoing expansion and it changed to show a partial expansion.