Author Topic: Predator Strategic Bomber FAC  (Read 2998 times)

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Online xenoscepter (OP)

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Predator Strategic Bomber FAC
« on: November 15, 2019, 01:48:54 AM »
EDIT: A typo was pointed out in the Predator MIRV. Actual separation range SHOULD be 0 km. Fixed now, thanks to Michael Sandy for the catch.

Predator-Class:
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Predator-Class Strategic Bomber    1,000 tons     14 Crew     101.6 BP      TCS 20  TH 24  EM 0
2400 km/s     Armour 1-8     Shields 0-0     Sensors 8/8/0/0     Damage Control Rating 1     PPV 7.2
Maint Life 15.53 Years     MSP 70    AFR 7%    IFR 0.1%    1YR 1    5YR 8    Max Repair 14.4 MSP
Intended Deployment Time: 1 months    Spare Berths 1   
Magazine 48   

Predator Ion Drive (4)    Power 12    Fuel Use 12.13%    Signature 6    Exp 5%
Fuel Capacity 5,000 Litres    Range 7.4 billion km   (35 days at full power)

Predator SLMS (2)    Missile Size 24    Hangar Reload 180 minutes    MF Reload 30 hours
"Black Box" MFCS (2)     Range 150k km    Resolution 1
Predator SLASM (2)  Speed: 19,700 km/s   End: 49.2m    Range: 58.1m km   WH: 36    Size: 24    TH: 98/59/29

Predator TH Passive Suite (1)     Sensitivity 8     Detect Sig Strength 1000:  8m km
Predator EM Passive Suite (1)     Sensitivity 8     Detect Sig Strength 1000:  8m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes

Off-Topic: show

 --- The Predator-Class Strategic Bomber is a Fast Attack craft (FAC for short) that is designed to carry heavy ordinance over long distances. This ordinance includes the Predator SLASM, an Active Sensor Anti-Ship Missile with a good punch; and the Predator MIRV, a stand-off Orbital Bombardment System. The Predator-Class is quite stealthy, and features a decent passive sensor suite with which to spot targets. These along with it's two "Black Box" MFCS sport a 50% Electronic Hardening. It's four Predator Ion Engines, while slow, are very quiet; with 50% Power Reduction, 0.7 Fuel Consumption and 50% Thermal Reduction to keep them from being seen on thermals. Having four of them provides the Predator with some extra 'meatiness' if it gets shot at.


Predator SLASM:
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Off-Topic: show

Missile Size: 24 MSP  (1.2 HS)     Warhead: 36    Armour: 0     Manoeuvre Rating: 15
Speed: 19700 km/s    Engine Endurance: 49 minutes   Range: 58.1m km
Active Sensor Strength: 1.4   Sensitivity Modifier: 80%
Resolution: 20    Maximum Range vs 1000 ton object (or larger): 500,000 km
Cost Per Missile: 19.4501
Chance to Hit: 1k km/s 295.5%   3k km/s 90%   5k km/s 59.1%   10k km/s 29.5%
Materials Required:    9x Tritanium   0.8397x Boronide   1.4x Uridium   8.2104x Gallicite   Fuel x1890


Predator MIRV:
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Off-Topic: show
Missile Size: 24 MSP  (1.2 HS)     Warhead: 0    Armour: 0     Manoeuvre Rating: 10
Speed: 19700 km/s    Engine Endurance: 49 minutes   Range: 57.7m km
Cost Per Missile: 19.407
Second Stage: MIRV Warhead x6
Second Stage Separation Range: 0 km
Overall Endurance: 49 minutes   Overall Range: 57.7m km
Chance to Hit: 1k km/s 197%   3k km/s 60%   5k km/s 39.4%   10k km/s 19.7%
Materials Required:    13.5x Tritanium   5.907x Gallicite   Fuel x1875


Sub-Munition

Missile Size: 2 MSP  (0.1 HS)     Warhead: 9    Armour: 0     Manoeuvre Rating: 10
Speed: 0 km/s    Engine Endurance: 0 minutes   Range: 0.0m km
Cost Per Missile: 2.2501
Chance to Hit: 1k km/s 0%   3k km/s 0%   5k km/s 0%   10k km/s 0%
Materials Required:    2.25x Tritanium   0.0001x Gallicite   Fuel x0

« Last Edit: November 15, 2019, 02:40:33 PM by xenoscepter »
 

Offline Garfunkel

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Re: Predator Strategic Bomber FAC
« Reply #1 on: November 15, 2019, 12:30:17 PM »
Two MFC is overkill because if the enemy is close enough to use microwaves at it, the lack of shields and armour means they would just kill the whole thing. There is no EMP in Aurora.

Quote
Maint Life 15.53 Years
Is this because you hadn't researched Fighter/Tiny Engineering Spaces? Because with a single month deployment time and a 3.7 billion km operational range, it's pretty nuts  :P

Your MIRV won't work since the sub munitions do not have engines and the first stage is crazy fast because you're using the same engine as for the SLASM. Make a much more fuel efficient engine but give the submunitions lot of speed, definitely more than 20k km/s.
 

Online xenoscepter (OP)

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Re: Predator Strategic Bomber FAC
« Reply #2 on: November 15, 2019, 01:03:58 PM »
@Garfunkel

 --- I was on the missile design screen, and under the info button it says... ah screw it, here's a screenshot instead:

 Toggle Info Button:


 Orbital Bomb Info:


 --- It says there in the second picture that the creation of orbital bombs is done when you have 0 fuel. The first pic shows where to toggle that in the context of the Missile Design screen as it shows up after you first click the button. I'm not sure if that feature doesn't work, but that's why my MIRV sub-munitions are as such. Two MFCS are so you can reserve a shot, or fire at two different contacts. Maintenance life is indeed pretty nuts, however I tend to forget about my ships sometimes... so yeah... there's that... >.>;

 --- I RP that sensors w/o E. Hardening can get caught in interstellar phenomenon, thus frying them. A natural space EMP so to speak. So ships without that are prone to those. Mechanically it's wasteful though... The speed of the MIRV was the idea to fire at a planet, punch through the PD (if any) on speed alone, then deploy the 6 Orbital Bombs on "impact". I'll be honest, I haven't tested them just yet, but will do so later on tonight or tomorrow and report back on my results.
« Last Edit: November 15, 2019, 01:08:51 PM by xenoscepter »
 

Offline Michael Sandy

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Re: Predator Strategic Bomber FAC
« Reply #3 on: November 15, 2019, 02:21:42 PM »
Some interesting stuff.  But... a separation range of 150,000 km for a submunition without a drive means they separate at 150,000 km from the target and never get there.  The orbital bombs as linked won't reach their target.

2,400 km/s is a bit slow for Ion, but stealthy standoff bomber is still an interesting role.  However, dropping to 3 engines, more boost, and an extra 50,000 liters of fuel would likely give you both more speed and more range.

The biggest problem is that their weapon range far exceeds their fire control.  You would have to fire it at a waypoint and hope that an enemy will be within the sensor range of the missile.  2-stage missiles fired at waypoints are very vulnerable to AMMs hitting them before separation.

Having short crew endurance but long maintenance endurance is decent for manned colony defense.

I like the Predator Slash.  The range it can home in on a target is decent, enough to interdict a small moon system.  I wouldn't use it against anything with a point defense system, but I could see it being very good for harassing civilian shipping.  You could fire on a ship as it loads or unloads cargo at a colony, when it could be counted on to be stationary long enough, and the shock damage from the large warhead would be a significant increase in damage.

I suggest that you design a strike group instead of small ships that operate independently.  Build sensor variants, and use the saved HS to get a large, long ranged missile fire control.  With the ability to strike an enemy from outside their own effective missile range, you have a classic strike weapon system.
 
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Online xenoscepter (OP)

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Re: Predator Strategic Bomber FAC
« Reply #4 on: November 15, 2019, 02:35:57 PM »
@Michael Sandy

150,000 km... ah crap, that's a typo. It's supposed to be 0 km separation range, I'll update the post.
 

Online xenoscepter (OP)

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Re: Predator Strategic Bomber FAC
« Reply #5 on: November 15, 2019, 02:46:48 PM »
Predator II-Class:
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Code: [Select]
Predator II-Class Strategic Bomber    1,000 tons     11 Crew     103.6 BP      TCS 20  TH 24  EM 0
2400 km/s     Armour 1-8     Shields 0-0     Sensors 8/8/0/0     Damage Control Rating 0     PPV 7.2
Maint Life 6.91 Years     MSP 32    AFR 16%    IFR 0.2%    1YR 1    5YR 18    Max Repair 14.4 MSP
Intended Deployment Time: 5 months    Spare Berths 3   
Magazine 48   

Predator Ion Drive (4)    Power 12    Fuel Use 12.13%    Signature 6    Exp 5%
Fuel Capacity 25,000 Litres    Range 37.1 billion km   (178 days at full power)

Predator SLMS (2)    Missile Size 24    Hangar Reload 180 minutes    MF Reload 30 hours
"Black Box" MFCS (2)     Range 150k km    Resolution 1
Predator SLASM (2)  Speed: 19,700 km/s   End: 49.2m    Range: 58.1m km   WH: 36    Size: 24    TH: 98/59/29

Predator TH Passive Suite (1)     Sensitivity 8     Detect Sig Strength 1000:  8m km
Predator EM Passive Suite (1)     Sensitivity 8     Detect Sig Strength 1000:  8m km

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes

 --- A re-design with sane(er) Maintenance Life versus deployment time and better range.
 

Offline Garfunkel

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Re: Predator Strategic Bomber FAC
« Reply #6 on: November 15, 2019, 07:53:40 PM »
Ah you intended it to be a bomb-MIRV, I see! Looking much better.