Posted by: UnLimiTeD
« on: April 04, 2010, 06:39:17 AM »What would people think on tactical maneuvers, aside form "Oh god, that requires even more buttons, or even worse, a drop down menu!"?
I'm talking about specific, automated behavior aswell as special move or attack orders not normally possible, with their own strengths and drawbacks.
Example:
Small target Focus:
Autofire will automatically target the smallest possible enemy, no matter what the weapon.
Would be a neat ability to make my Flak Frigates attack those pesky fighters in the face of a scout frigate and a destroyer totally impervious to their fire.
Erratic movement: The Ships gradebonus reduces incomming accuracy instead of of increasing their own.
Lacks a drawback, but would would make a good defensive focus.
Active Guidance: Missile Firecontrols can actively guide and retarget a single salvo of up to 5xMFC-HS, but can't fire/control an other salvo during that time.
Basically like the old waypoint targeting, but without being abuseable through the limit on a single salvo at a time.
Sweeping Attack: Laser weapons are slightly more accurate, but damage template changes to missile. (Maybe hit two targets if target HS >4?)
Good for stripping a level of armor to increase the chance of smaller beam weapons penetrating afterwards, if armor is just too thick.
Also nice versus small and agile targets.
I'm talking about specific, automated behavior aswell as special move or attack orders not normally possible, with their own strengths and drawbacks.
Example:
Small target Focus:
Autofire will automatically target the smallest possible enemy, no matter what the weapon.
Would be a neat ability to make my Flak Frigates attack those pesky fighters in the face of a scout frigate and a destroyer totally impervious to their fire.
Erratic movement: The Ships gradebonus reduces incomming accuracy instead of of increasing their own.
Lacks a drawback, but would would make a good defensive focus.
Active Guidance: Missile Firecontrols can actively guide and retarget a single salvo of up to 5xMFC-HS, but can't fire/control an other salvo during that time.
Basically like the old waypoint targeting, but without being abuseable through the limit on a single salvo at a time.
Sweeping Attack: Laser weapons are slightly more accurate, but damage template changes to missile. (Maybe hit two targets if target HS >4?)
Good for stripping a level of armor to increase the chance of smaller beam weapons penetrating afterwards, if armor is just too thick.
Also nice versus small and agile targets.