Author Topic: Mobile OWP  (Read 1452 times)

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Offline waresky (OP)

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Mobile OWP
« on: November 22, 2009, 09:42:40 AM »
Code: [Select]
FNE BattleSky class Orbital Weapon Platform    339900 tons     26724 Crew     86047.4001 BP      TCS 6798  TH 504  EM 1800
98 km/s     Armour 15-433     Shields 60-240     Sensors 160/1200/0/0     Damage Control Rating 1641     PPV 468
Annual Failure Rate: 887%    IFR: 12.3%    Maintenance Capacity 164716 MSP    Max Repair 4200 MSP
Flag Bridge    Hangar Deck Capacity 20000 tons     Troop Capacity: 1.6 Battalions    Magazine 21238    
Fuel Harvester: 10 modules producing 500000 litres per annum
Maintenance Modules: 2 module(s) capable of supporting ships of 400 tons

GECiv Ion Engine E0.2 (6)    Power 112    Fuel Use 2%    Signature 84    Armour 0    Exp 0%
Fuel Capacity 12,000,000 Litres    Range 3150.0 billion km   (372023 days at full power)
Gamma R240/8 Shields (30)   Total Fuel Cost  240 Litres per day

Quad 300mm C10 Extreme X-ray Laser Turret (5x4)    Range 600,000km     TS: 10000 km/s     Power 96-40     RM 9    ROF 15        24 24 24 24 24 24 24 24 24 21
CIWS-320 ECCM-2 (20x10)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
GB Fire Control S05 300-10000 H40 (5)    Max Range: 600,000 km   TS: 10000 km/s     98 97 95 93 92 90 88 87 85 83
Gas-Cooled Fast Reactor Technology PB-1 AR-0 (30)     Total Power Output 675    Armour 0    Exp 5%

RGM Size 10 Missile Launcher (10)    Missile Size 10    Rate of Fire 40
RGM Size 6 Missile Launcher (12)    Missile Size 6    Rate of Fire 25
RGM Size 2 Missile Launcher (12)    Missile Size 2    Rate of Fire 10
RIM Size 1 Missile Launcher (24)    Missile Size 1    Rate of Fire 5
RGM Size 24 Missile Launcher (2)    Missile Size 24    Rate of Fire 90
A-Boat Missile Fire Control FC2016-R18 (40%) (2)     Range 1,088.6m km    Resolution 18
RIM Missile Fire Control FC240-R1 (40%) (8)     Range 7.2m km    Resolution 1
A-Ship 5k Missile Fire Control FC288-R100 (40%) (2)     Range 864.0m km    Resolution 100
A-Boat Missile Fire Control FC384-R18 (40%) (2)     Range 207.4m km    Resolution 18
A-Fighter Missile Fire Control FC480-R4 (40%) (2)     Range 57.6m km    Resolution 4
RIM-1 Guardian 167 (4000)  Speed: 33,600 km/s   End: 1.5m    Range: 3m km   WH: 1    Size: 1    TH: 537 / 322 / 161
RGM-10 Maverick-T 167 (700)  Speed: 19,200 km/s   End: 85.9m    Range: 99m km   WH: 24    Size: 10    TH: 134 / 80 / 40
ThermalBuoy-T 32 45 (14)  Speed: 0 km/s   End: 1350d    Range: 0m km   WH: 0    Size: 12    TH: 0 / 0 / 0
RBM-2 SiegeArrow T 167 (900)  Speed: 18,700 km/s   End: 2.7m    Range: 3m km   WH: 12    Size: 2    TH: 162 / 97 / 48
RGM-6 Arrowhead T 169 (1400)  Speed: 16,000 km/s   End: 125m    Range: 120m km   WH: 12    Size: 6    TH: 122 / 73 / 36

AF 36 Active Search Sensor S1728-R5 (40%) (1)     GPS 8640     Range 86.4m km    Resolution 5
AS 36 Active Search Sensor S1728-R20 (40%) (1)     GPS 34560     Range 345.6m km    Resolution 20
BattleArea AS 50 Active Search Sensor S2400-R20 (40%) (1)     GPS 48000     Range 480.0m km    Resolution 20
XSEH 26 Active Search Sensor S1248-R1 (40%) (1)     GPS 1248     Range 12.5m km    Resolution 1
Thermal Sensor TH5-160 (40%) (1)     Sensitivity 160     Detect Sig Strength 1000:  160m km
BattleArea 8XL EM Detection Sensor EM50-1200 (40%) (1)     Sensitivity 1200     Detect Sig Strength 1000:  1200m km

ECCM-2 (5)         ECM 20

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
:mrgreen:

This absolutely absurde monster r inside a "Naval Depot" project.
R a express Admiralty request to our naval Designers...eheheh
 

Offline welchbloke

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Re: Mobile OWP
« Reply #1 on: November 22, 2009, 04:54:35 PM »
Quote from: "waresky"
Code: [Select]
FNE BattleSky class Orbital Weapon Platform    339900 tons     26724 Crew     86047.4001 BP      TCS 6798  TH 504  EM 1800
98 km/s     Armour 15-433     Shields 60-240     Sensors 160/1200/0/0     Damage Control Rating 1641     PPV 468
Annual Failure Rate: 887%    IFR: 12.3%    Maintenance Capacity 164716 MSP    Max Repair 4200 MSP
Flag Bridge    Hangar Deck Capacity 20000 tons     Troop Capacity: 1.6 Battalions    Magazine 21238    
Fuel Harvester: 10 modules producing 500000 litres per annum
Maintenance Modules: 2 module(s) capable of supporting ships of 400 tons

GECiv Ion Engine E0.2 (6)    Power 112    Fuel Use 2%    Signature 84    Armour 0    Exp 0%
Fuel Capacity 12,000,000 Litres    Range 3150.0 billion km   (372023 days at full power)
Gamma R240/8 Shields (30)   Total Fuel Cost  240 Litres per day

Quad 300mm C10 Extreme X-ray Laser Turret (5x4)    Range 600,000km     TS: 10000 km/s     Power 96-40     RM 9    ROF 15        24 24 24 24 24 24 24 24 24 21
CIWS-320 ECCM-2 (20x10)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
GB Fire Control S05 300-10000 H40 (5)    Max Range: 600,000 km   TS: 10000 km/s     98 97 95 93 92 90 88 87 85 83
Gas-Cooled Fast Reactor Technology PB-1 AR-0 (30)     Total Power Output 675    Armour 0    Exp 5%

RGM Size 10 Missile Launcher (10)    Missile Size 10    Rate of Fire 40
RGM Size 6 Missile Launcher (12)    Missile Size 6    Rate of Fire 25
RGM Size 2 Missile Launcher (12)    Missile Size 2    Rate of Fire 10
RIM Size 1 Missile Launcher (24)    Missile Size 1    Rate of Fire 5
RGM Size 24 Missile Launcher (2)    Missile Size 24    Rate of Fire 90
A-Boat Missile Fire Control FC2016-R18 (40%) (2)     Range 1,088.6m km    Resolution 18
RIM Missile Fire Control FC240-R1 (40%) (8)     Range 7.2m km    Resolution 1
A-Ship 5k Missile Fire Control FC288-R100 (40%) (2)     Range 864.0m km    Resolution 100
A-Boat Missile Fire Control FC384-R18 (40%) (2)     Range 207.4m km    Resolution 18
A-Fighter Missile Fire Control FC480-R4 (40%) (2)     Range 57.6m km    Resolution 4
RIM-1 Guardian 167 (4000)  Speed: 33,600 km/s   End: 1.5m    Range: 3m km   WH: 1    Size: 1    TH: 537 / 322 / 161
RGM-10 Maverick-T 167 (700)  Speed: 19,200 km/s   End: 85.9m    Range: 99m km   WH: 24    Size: 10    TH: 134 / 80 / 40
ThermalBuoy-T 32 45 (14)  Speed: 0 km/s   End: 1350d    Range: 0m km   WH: 0    Size: 12    TH: 0 / 0 / 0
RBM-2 SiegeArrow T 167 (900)  Speed: 18,700 km/s   End: 2.7m    Range: 3m km   WH: 12    Size: 2    TH: 162 / 97 / 48
RGM-6 Arrowhead T 169 (1400)  Speed: 16,000 km/s   End: 125m    Range: 120m km   WH: 12    Size: 6    TH: 122 / 73 / 36

AF 36 Active Search Sensor S1728-R5 (40%) (1)     GPS 8640     Range 86.4m km    Resolution 5
AS 36 Active Search Sensor S1728-R20 (40%) (1)     GPS 34560     Range 345.6m km    Resolution 20
BattleArea AS 50 Active Search Sensor S2400-R20 (40%) (1)     GPS 48000     Range 480.0m km    Resolution 20
XSEH 26 Active Search Sensor S1248-R1 (40%) (1)     GPS 1248     Range 12.5m km    Resolution 1
Thermal Sensor TH5-160 (40%) (1)     Sensitivity 160     Detect Sig Strength 1000:  160m km
BattleArea 8XL EM Detection Sensor EM50-1200 (40%) (1)     Sensitivity 1200     Detect Sig Strength 1000:  1200m km

ECCM-2 (5)         ECM 20

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a military vessel for maintenance purposes
:mrgreen:

This absolutely absurde monster r inside a "Naval Depot" project.
R a express Admiralty request to our naval Designers...eheheh
Aside from OMG! :wink:
Welchbloke
 

Offline ZimRathbone

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Re: Mobile OWP
« Reply #2 on: November 22, 2009, 06:12:22 PM »
I dont see any Ammo sized to take advantage of the RGM Size 24 Missile Launchers, the ThermalBuoy-T buoys are half that size - unless you have a bus vehicle thats not included here?  In any case, if this is a buoy dispenser I would only have one of them, and I would seriously consider the reload times  - how often are you really going to have to launch detection bouys as fast as 90 seconds apart? (I rarely launch buoys more than once a day from a given unit unless I'm deploying a minefield.  On the other hand its obvious that your empire here does not consider cost as a limiting factor given the monster ships you're developing.
Slàinte,

Mike
 

Offline waresky (OP)

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Re: Mobile OWP
« Reply #3 on: November 23, 2009, 04:45:44 AM »
Guys..THIS is a "NAVAL DEPOT" doctrine part of another giant System,around the WHOLE Solar System.
R a very hard to design a Naval Depot same as Traveller with a single sub-part.
Launchers,see before a missile are pre-designed,when NEW missiles coming from design u MUST have an Launchers-weapons system ADVANCED not to REBUILD all the structure.
In fact this r only a single part of Solar System Naval Depot concept
 

Offline waresky (OP)

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Re: Mobile OWP
« Reply #4 on: November 23, 2009, 09:35:04 AM »
RGM Size 24 Missile Launcher (2)    Missile Size 24    Rate of Fire 90

This is a "MultiPourpouse" Launcher in fact,the REAL and most revised version of this Sub-program NavalDepot part,gave some of them,revised,dedicated to different roles.
Launchers of MIRV,when am reach good missiles tech Drive and reach far distance capability,for followback enemy intruder who flee from OWP..or launcher to EM sensors probe,and so on.

This is first design but not so impossible.
Ive 15 Colonys and 19 Mining Colony,wealth r firm,minerals come every days from our Cargo at Earth..
U MUST imagine an Empire of dozens,hundreds.thousands of planets.

not stop at 1 or 2 colony