Something wrong with auto-assignment designations? Designing my first civilian ship, and it's classed as 'a' for auto-assignment purposes:
---
Corelian class Colony Ship (P) 3,062 tons 36 Crew 105. 3 BP TCS 61 TH 102 EM 0
1672 km/s Armour 1-18 Shields 0-0 HTK 11 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 21 Max Repair 20. 48 MSP
Cargo Shuttle Multiplier 1
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Improved Nuclear Thermal Engine EP102. 40 (1) Power 102. 4 Fuel Use 4. 05% Signature 102. 4 Explosion 4%
Fuel Capacity 250,000 Litres Range 363. 1 billion km (2513 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
This design is classed as a a for auto-assignment purposes
---
The function number: n/a
The complete error text: n/a
The window affected: Class Design
What you were doing at the time: designing a freighter, my first commercial vessel
Conventional or TN start: TN
Random or Real Stars: Real
Is your decimal separator a comma? No
Is the bug is easy to reproduce, intermittent or a one-off? I can reproduce it in my game. When I create a new design, it is classed as 'a' for auto-assignment purposes. If I add a geosurvey sensor, it becomes correctly classified as a 'Survey Ship'. If I instead add a cargo hold, it gets classed as 'i'
Database attached.
(P. S. thanks for the great game!)
SJW: Fixed for 1.14.0