Author Topic: Orbital Weapons  (Read 2993 times)

0 Members and 1 Guest are viewing this topic.

Offline Silverkeeper (OP)

  • Warrant Officer, Class 1
  • *****
  • S
  • Posts: 89
  • Thanked: 9 times
Orbital Weapons
« on: April 15, 2020, 11:16:04 AM »
Can i use the platform as is or do i need maintenance or something else

Blue Sky class Orbital Defence Platform      9 922 tons       297 Crew       1 180. 8 BP       TCS 198    TH 0    EM 0
1 km/s      Armour 8-41       Shields 0-0       HTK 45      Sensors 36/36/0/0      DCR 0      PPV 91. 44
Maint Life 0 Years     MSP 0    AFR 1984%    IFR 27. 6%    1YR 516    5YR 7 733    Max Repair 72 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months    Morale Check Required   


Twin Patriot Arms Small Laser Turret (12x2)    Range 48 000km     TS: 12000 km/s     Power 6-2     RM 30 000 km    ROF 15       
Anti-missile Beam Fire Control (4)     Max Range: 48 000 km   TS: 12 000 km/s     79 58 38 17 0 0 0 0 0 0
Patriot Arms R-18 Pebble Bed Reactor (4)     Total Power Output 73. 2    Exp 5%

Large Active Search Sensor (1)     GPS 7200     Range 54. 4m km    Resolution 100
Active Missile Search Sensor (1)     GPS 45     Range 9. 3m km    MCR 1m km    Resolution 1
Large Thermal Sensor (1)     Sensitivity 36     Detect Sig Strength 1000:  47. 4m km
Large Electromagnetic Sensor (1)     Sensitivity 36     Detect Sig Strength 1000:  47. 4m km

This design is classed as a Military Vessel for maintenance purposes
 

Offline Doren

  • Sub-Lieutenant
  • ******
  • D
  • Posts: 137
  • Thanked: 34 times
Re: Orbital Weapons
« Reply #1 on: April 15, 2020, 11:20:15 AM »
As long as you have enough maintenance capacity to keep it maintained it should be ok
 

Offline Alsadius

  • Lieutenant
  • *******
  • Posts: 178
  • Thanked: 89 times
Re: Orbital Weapons
« Reply #2 on: April 15, 2020, 11:26:39 AM »
It won't break from being deployed, but lasers do now have a failure rate of 1% per shot. I'd put a bit of MSP in there to ensure you can repair them when they do break - maybe an engineering space and a maintenance bay.

Also, I'd probably cut the passive sensors out. You're based at a planet, and if it's got 10k tons of maintenance facilities to spare for an anti-missile platform, it almost certainly has a Deep Space Tracking Station. That has far better sensitivity to passive signals.
 
The following users thanked this post: Resand

Offline Father Tim

  • Vice Admiral
  • **********
  • Posts: 2162
  • Thanked: 531 times
Re: Orbital Weapons
« Reply #3 on: April 15, 2020, 12:01:02 PM »
Can i use the platform as is or do i need maintenance or something else

Blue Sky class Orbital Defence Platform      9 922 tons       297 Crew       1 180. 8 BP       TCS 198    TH 0    EM 0
1 km/s      Armour 8-41       Shields 0-0       HTK 45      Sensors 36/36/0/0      DCR 0      PPV 91. 44
Maint Life 0 Years     MSP 0    AFR 1984%    IFR 27. 6%    1YR 516    5YR 7 733    Max Repair 72 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months    Morale Check Required   


Twin Patriot Arms Small Laser Turret (12x2)    Range 48 000km     TS: 12000 km/s     Power 6-2     RM 30 000 km    ROF 15       
Anti-missile Beam Fire Control (4)     Max Range: 48 000 km   TS: 12 000 km/s     79 58 38 17 0 0 0 0 0 0
Patriot Arms R-18 Pebble Bed Reactor (4)     Total Power Output 73. 2    Exp 5%

Large Active Search Sensor (1)     GPS 7200     Range 54. 4m km    Resolution 100
Active Missile Search Sensor (1)     GPS 45     Range 9. 3m km    MCR 1m km    Resolution 1
Large Thermal Sensor (1)     Sensitivity 36     Detect Sig Strength 1000:  47. 4m km
Large Electromagnetic Sensor (1)     Sensitivity 36     Detect Sig Strength 1000:  47. 4m km

This design is classed as a Military Vessel for maintenance purposes

Nope, that'll blow up eventually.

It has no Maintenance Supply Points, so when something breaks it won't get fixed out of on-board stores.  Power Plants (in this case, the pebble-bed reactor) can explode (that's the "Exp 5%" in their description) when they take damage (i.e. break), so sooner or later base go "BOOM!"

If you give it an engineering module and/or maintenance bay and enough supply to fix itself when it breaks (i.e. the "Max Repair" value), it will continue along as long as you can afford to keep resupplying it with MSPs.
 

Offline The Forbidden

  • Warrant Officer, Class 2
  • ****
  • T
  • Posts: 67
  • Thanked: 4 times
Re: Orbital Weapons
« Reply #4 on: April 15, 2020, 12:35:27 PM »
Unless you disabled maintenance, I think space stations still require it. Also, is this design a support sensor station ? That's a very high sensor range for something armed only for point defense and short range engagements. If you're planning on mass producing them, probably better to make a dedicated sensor platform and the rest with the minimum backup to do their jobs if the other one is destroyed.
 
The following users thanked this post: Marslettuce

Offline Marslettuce

  • Chief Petty Officer
  • ***
  • M
  • Posts: 34
  • Thanked: 31 times
Re: Orbital Weapons
« Reply #5 on: April 15, 2020, 12:38:55 PM »
Those lasers are too big for PD. You're only shooting once every 15 seconds which could be a problem with multiple salvos.
 

Offline Father Tim

  • Vice Admiral
  • **********
  • Posts: 2162
  • Thanked: 531 times
Re: Orbital Weapons
« Reply #6 on: April 15, 2020, 12:49:31 PM »
Those lasers are too big for PD. You're only shooting once every 15 seconds which could be a problem with multiple salvos.


Yes, it could be a problem, but lasers don't get any smaller than that without getting slower, so it's problem that can't be fixed until technology improves.
 

Offline Alsadius

  • Lieutenant
  • *******
  • Posts: 178
  • Thanked: 89 times
Re: Orbital Weapons
« Reply #7 on: April 15, 2020, 12:58:29 PM »
Unless you disabled maintenance, I think space stations still require it. Also, is this design a support sensor station ? That's a very high sensor range for something armed only for point defense and short range engagements. If you're planning on mass producing them, probably better to make a dedicated sensor platform and the rest with the minimum backup to do their jobs if the other one is destroyed.

If it stays at a planet, it'll be kept up by the maintenance facilities there. You only have breakage once you leave base. Still, one or two engineering facilities might not be a bad call, since they're cheap/small and they reduce the risk if your planet ever runs out of base capacity. (And, as mentioned above, they'll give you MSP to replace lasers that break in combat).

Those lasers are too big for PD. You're only shooting once every 15 seconds which could be a problem with multiple salvos.

I don't think it's a size thing. Power 6-2 means they're 10cm lasers, but without any cap recharge rate tech. OP should invest in a couple levels of that (in Power & Propulsion), get recharge rate 3, and re-create the laser and turret designs. He even has enough power to keep them firing every 5 seconds, too.