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Posted by: Balrogue
« on: July 27, 2016, 03:16:59 PM »

Yes ^^ I don't have mess driver.  Thanks you very much.
Posted by: DaMachinator
« on: July 27, 2016, 03:09:07 PM »

You need better sensors, or you're using mass drivers to send minerals to Earth and don't have one to receive them.
Posted by: Balrogue
« on: July 27, 2016, 02:45:43 PM »

I have a question.  The Earth is actually bombarded but I don't know by who.  In the system I only see the ship of an allied NPR but not hostile ship.  Why ?
Posted by: Vandermeer
« on: March 19, 2016, 02:24:03 PM »

Wow, thank you, that was quick info.
Posted by: Steve Walmsley
« on: March 19, 2016, 02:15:25 PM »

It is a bug. Fixed in v7.2.
Posted by: Vandermeer
« on: March 19, 2016, 02:08:33 PM »

I've a new question here, since I couldn't get answers before: I have recently witnessed a certain AI force being able to shoot lasers through 1atm atmosphere (=Earth), which should not be allowed, so either that faction got an unfair advantage there, or it was some abnormal bug. (could actually be, since my only PDC wasn't targeted at all for long, and only then after the whole rest of Sol system was cleared of forces)

I would be interested whether someone has experienced this as well, and which faction in Aurora was involved.(NPR, or one of the 3 spoilers?) You may save future billions of earthling lives, thank you.
Posted by: Lightning
« on: January 25, 2016, 05:45:02 PM »

After ~50 years have passed and my serious military fleets are rolling off the production lines with division troop transports and multiple wings of destroyers and cruisers, I like to add a heavily armored 36kton meson cruiser to my individual fleets. This lets me target and destroy ground facilities (including missile defense centers) with mostly impunity through the enemy's atmosphere.

And dropping a dozen divisions on the ground surface and watching them wage war for a few months is a whole lot of fun. I never bombard an enemy homeworld unless I'm really upset with them.

Keep in mind you should assign all your combat battalions to headquarters long before you ever plan to use them in battle. They won't accumulate training points unless they are assigned to a higher headquarters. I suggest going through and assigning them all now. Even though it's tedious, you'll have to do it eventually, and the sooner you do it the better.

Yes, I've been assigning troops to headquarters for the training. I did catch that :)

The population I was asking about did get softened up a bit before the ground troops landed. Kicked up enough dust to cool the planet out of their tolerance. They didn't have enough infrastructure either. Sure that made them happy as well :p
Posted by: fflaguna
« on: June 30, 2012, 09:12:02 PM »

After ~50 years have passed and my serious military fleets are rolling off the production lines with division troop transports and multiple wings of destroyers and cruisers, I like to add a heavily armored 36kton meson cruiser to my individual fleets. This lets me target and destroy ground facilities (including missile defense centers) with mostly impunity through the enemy's atmosphere.

And dropping a dozen divisions on the ground surface and watching them wage war for a few months is a whole lot of fun. I never bombard an enemy homeworld unless I'm really upset with them.

Keep in mind you should assign all your combat battalions to headquarters long before you ever plan to use them in battle. They won't accumulate training points unless they are assigned to a higher headquarters. I suggest going through and assigning them all now. Even though it's tedious, you'll have to do it eventually, and the sooner you do it the better.
Posted by: UnLimiTeD
« on: June 28, 2012, 05:22:05 AM »

Nuking is always the easy way.
Aurora has a weird policy of discouraging it thanks to some heritage of a boardgame, but ultimately, it's still the best choice if beam weapons aren't available.
Until you get troop transports there, the dust and radiation may even have settled, and even taking out 10% of their troops that way certainly quickens things considerably.
Posted by: Thiosk
« on: June 27, 2012, 11:55:52 AM »

i stopped dropping nukes.

Building divisional transport capability is now a top priority of mine.  Pro tip: you don't really need combat drop capability if orbit is pacified, and especially so if you cleansed the shipyards.  But you do want to go in with a division of hardened combat troops to prevent getting just a couple brigades from getting creamed.
Posted by: Garfunkel
« on: June 27, 2012, 11:50:17 AM »

If you have the time and have idle terraformers lying around, suck some of the atmosphere out so the lasers will work. Sure, you'll lose a big part of the population you're about to capture but hey, have to break few eggs and all that...  :P
Posted by: Theokrat
« on: June 23, 2012, 03:28:45 AM »

Mesons don't actually work on troops at all, so that isn't an option, they are too precision apparently.
Oh, good to know. Sorry for my misleading earlier remark then.
Posted by: Panopticon
« on: June 22, 2012, 08:29:52 PM »

Mesons don't actually work on troops at all, so that isn't an option, they are too precision apparently.
Posted by: Theokrat
« on: June 22, 2012, 05:54:03 PM »

mesons could still kill them of nicely and without any damage to the population, the industry or the environment...
Posted by: Lightning
« on: June 22, 2012, 03:47:47 PM »

2.2 atm unfortunately, but good to know