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Messages - Erik Luken

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1
Announcements / Out of Town
« on: October 01, 2017, 07:07:29 PM »
I'll be out of town at a game convention Oct 5 to Oct 9. As usual, don't burn the place down, and @sloanjh wields the Hammer of Chastisement (TM).
The following users thanked this post: Lordubik, Rye123

2
The Academy / Re: How do I create an alien start?
« on: June 05, 2017, 02:31:56 PM »
http://aurorawiki.pentarch.org/index.php?title=Create_a_custom_race

This should give you all of the necessary info.
The following users thanked this post: Michael Sandy, Tor Cha

3
The Academy / Re: HELP (Or should I say Ndihmë)
« on: June 02, 2017, 01:21:12 PM »
I fixed Steve. No more kids for him! Muahaha
The following users thanked this post: Tanj

4
C# Aurora / Re: Release date?
« on: May 31, 2017, 09:13:42 AM »
Soon (tm)
The following users thanked this post: waresky, iceball3

5
FAQ / Re: 7.2 Released?
« on: May 07, 2017, 07:18:23 PM »
Soon (tm), When It's Done (c)
The following users thanked this post: PaxMondo

6
Via Astrum / New version released
« on: April 26, 2017, 03:01:03 AM »
I've released a new version to DTRPG.com. The changelog is:
1.   Re-added Street Rat "education"
2.   Removed Career event dependency on Career success rolls.
3.   Removed last remaining vestiges of Wealth mechanic.
4.   Changed how Unskilled rolls work.
5.   Added distance and deviation to Thrown skill.
6.   Cleaned up Psionics chapter to use AP.
7.   Modified some talents from using straight percentage modifiers to varying levels of difficulty steps.
8.   Added a consolidated attack level table to the combat chapter.
9.   Added Blast discs, Razor discs, Shock Glove, Plasma Knife, Plasma sword, plasma grenades, plastoid armor, force cuffs, rad reader, jump boots, stealth glider, medwrap, and toxshots.
10.   Added creatures to the Xenobestiary chapter.
11.   Changed Challenging difficulty to 210.
12.   Changed Impossible difficulty to 270.
13.   Removed class reference in robot/AI section
14.   Changed network security ratings to difficulty levels.
15.   Added Chapter 16. Creating a Universe.
16.   Added a number of skills.
17.   Added some psionic skills.
18.   Added bows and arrows.
19.   Added recon versions of exoskeletal armor and powersuit armor.
20.   Added some more cybernetics
21.   Added bionetics (biological based cyberware).
22.   Added biomonitor equipment.
23.   Finished the xenobestiary.

The file can be found here - http://www.drivethrurpg.com/product_info.php?products_id=131428&it=1 Unless you've already downloaded it, then it should show as updated in your library.
The following users thanked this post: Tor Cha

7
The Academy / Re: Population vs Wealth
« on: April 19, 2017, 06:12:59 PM »
I wish financial centers were transportable like other installations are.  Then you could just fill up your terraformed but mineral-less worlds with financial centers built elsewhere, and plunk a wealth bonus leader on them.  Pretend the whole planet is a giant call center, cold call selling products made elsewhere to markets all over your empire. ;)

I can see it now...

"Sir! The invading aliens have scoured Telemarketing II to bedrock!"

"Well, they should have abided by the No Call List."
The following users thanked this post: Michael Sandy, MarcAFK, Detros

8
C# Aurora / Re: Aurora C# Screenshots
« on: March 17, 2017, 11:41:19 PM »
Will the rank abbreviations be editable?
The following users thanked this post: Detros

9
Tutorials / Re: Compiled Tutorial PDF
« on: February 22, 2017, 12:44:38 PM »
Right around page 15 or so, you've got some seriously squished text.
The following users thanked this post: Adrinus

10
Announcements / Re: Spam Attempts
« on: January 31, 2017, 10:44:20 AM »
Just an update...

Reporting period Jan 24 2017 - Jan 31 2017

Signups
Spam    Users    Total
1 864       42            1 906


Comments
Spam    Legitimate    Total
48            3                      51


The following users thanked this post: Tor Cha

11
FAQ / Re: 7.2 Released?
« on: January 25, 2017, 01:22:04 PM »
7.2 probably won't be released. It will be Aurora#, Aurora 8, or whatever Steve decides the new version is called when he releases the C# version.
The following users thanked this post: AbuDhabi, Tor Cha, KValthaliondil

12
Announcements / Re: Spam Attempts
« on: January 24, 2017, 01:47:45 PM »
If you look at http://aurora2.pentarch.org/index.php?action=stats at the bottom, you'll see various stats, posts, new users, etc. From 2011 to 2015 there was around 1000 new users per year. 2016 had 11.5k. Not all of these users were approved. But that is definitely when the spam picked up pace fairly hardcore. January's numbers for this year were shaping up to follow suit. But that's when I put in the plugin.

Since then, there have been maybe a dozen new users and 1 or 2 guest posts.
The following users thanked this post: Tor Cha

13
Announcements / Re: Spam Attempts
« on: January 24, 2017, 01:36:24 PM »
It's a plugin to the forum software that compares the IP addresses to spam blacklists.
The following users thanked this post: Tor Cha

14
Announcements / Spam Attempts
« on: January 24, 2017, 01:21:06 PM »
Just as an FYI, I implemented a new anti-spam feature. In the last week, this feature blocked 710 spam attempts, both bot registrations and guest posts. It does make my life a lot easier :D
The following users thanked this post: Mastik, Tor Cha

15
Announcements / Gmail
« on: January 18, 2017, 10:41:08 AM »
It seems that google has decided that the pentarch.org domain is a spam domain, even though none of the blacklists list it. So if you have a gmail address, I won't be able to send you any email.
The following users thanked this post: JokerDan

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