View full version: The Academy
  1. Civilian ships and systems
  2. weird: armor damage / thermal detect range
  3. skills I don't get
  4. NPR ships dead in space - options
  5. Hyper Drive
  6. Jump engine mechanics
  7. Interest in pickets?
  8. Ruin discovery and (exploding) mines
  9. Genic Manipulation & unrest
  10. Luna and Mercury terraforming
  11. Speeds and Game Styles
  12. Missile design - so f...... complicate
  13. diplomacy talking
  14. Crew training, what it exactly does?
  15. Civilian ships stuck
  16. Fuel stock set level
  17. Active Sensors/Missile Fire Controls
  18. Missile signature / Firing
  19. Shields
  20. Armored missiles
  21. Gravitational survey sensor
  22. Ideal game parameters?
  23. Mod rate vs ABR (average Build Rating)
  24. Fire Control as standard sensor?
  25. numpad movement/zoom not working
  26. Suffering from transit whaaat?
  27. double systems ?
  28. Changing infos on an alien race
  29. Fire control relay & space fighter
  30. SM-ing in missile to a magazine
  31. questions (on crew, fuel range, etc.)
  32. The "Perfect Computer" to run Aurora
  33. Game pace
  34. Fiddling with the .mdb file
  35. Sensors
  36. Of Geosurvey Drones
  37. Can't do Sir!
  38. Best coverage of dsts?
  39. Sol is lost
  40. Error in UseFuel (error 5)
  41. Mercury training center, move move move you apes!
  42. Endless boredom with drop-away geo teams
  43. How do I get civs to build freighters
  44. Where is that habitable world?
  45. Grav survey ship not moving.
  46. Handling AMM (and others missiles questions)
  47. lost in space (lone fighter)
  48. some questions
  49. Guided Missile and Dumb Missile?
  50. A few questions