Posted by: iceball3
« on: June 29, 2016, 06:29:52 PM »I understand. He is referring to the cap on the damage template to armor. There is a point to stupidly powerful weapons that instead of making another armor level wide, it simply does one more deeper (one armor piece wide). It does not reduce the amount of damage, it just makes it better penetrating. So if you had a ship that could absorb a ~300 damageshot to the armor, you would see a massive triangle with a line going strait down at the end.That's a thing? Nifty!
I'm not sure what you're referring to, could you link that page of the wiki?If I recall correctly, the wiki seems to hint that a ship can actually be destroyed long before all components are lost.
A power 240 missile will always cause 240 damage, though some will be absorbed by shields and some by armour. Everything after that is applied to components using the damage allocation table, destroying those components, when all components are destroyed the whole ship is lost.
Just found it, actually.
http://aurorawiki.pentarch.org/index.php?title=Internal_Damage
"Damage that attempts to reallocate 20 times without finding intact components to apply to will destroy the ship. Any components which are still intact upon ship destruction may be found via salvaging the resulting wreck."