Aurora 1. 11. 0
The function number: n/a
The complete error text: n/a
The window affected: Naval organization window - ship combat tab
What you were doing at the time: Assaulting a Precursor planet
Conventional start
Random stars
Is your decimal separator a comma? no
Campaign Length: 96 years
Is the bug is easy to reproduce, intermittent or a one-off? I have only encountered it once - but I haven't done much combat yet.
Had a situation where a ship near a hostile planet, that had been targeting its Ground forces.
A ground STO based on the planet destroyed the ship's BFC and a few lasers, but these weapons continued firing at the planet.
The ship combat screen did not display the weapons that were firing, or the fire control that was out. Giving the 'cease fire all' and 'cease fire fleet' commands did not stop the firing.
Another fire control was present, which was quite happy to still switch modes.
This unfortunately got the ship stuck firing at the planet, and forcing the game into 5s mode.
I gave the ship hull another engine, and moved it out of range of the planet, whereupon the ship complained that its targets were out of range. When it had completed damage control on the BFC some days later, the BFC was indeed active, and I could tell it to cease fire.