Author Topic: Quick Questions Thread  (Read 38468 times)

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Offline Silverkeeper

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Re: Simple questions by me
« Reply #270 on: April 26, 2020, 06:01:48 AM »
What`s up with my orbital miners. They show as mines but wont do anything.


Here is the design.

Midas class Mining Platform      78 123 tons       764 Crew       2 229.8 BP       TCS 1 562    TH 800    EM 0
512 km/s      Armour 1-162       Shields 0-0       HTK 137      Sensors 0/8/0/0      DCR 1      PPV 0
MSP 17    Max Repair 120 MSP
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   
Orbital Miner: 13 modules producing 156 tons per mineral per annum

Aerostar Commercial Nuclear Pulse Engine (5)    Power 800    Fuel Use 6.19%    Signature 160    Explosion 5%
Fuel Capacity 800 000 Litres    Range 29.8 billion km (673 days at full power)

AES Standard Active Search Sensor (1)     GPS 1600     Range 29.6m km    Resolution 100
AES Standard Electromagnetic Sensor (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km

This design is classed as a Commercial Vessel for maintenance purposes
 

Offline Eretzu

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Re: Simple questions by me
« Reply #271 on: April 26, 2020, 06:07:07 AM »
How can sub-fleets be used? (Or what uses are there for sub-fleets)

It seems that they need to be at the same location, so for example I have multiple survey fleets instead of them being in sub-fleets.

Am I doing something wrong? Or how should sub-fleets be used?
 

Offline Kamilo

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Re: Simple questions by me
« Reply #272 on: April 26, 2020, 06:11:07 AM »
What`s up with my orbital miners. They show as mines but wont do anything.


Here is the design.

Midas class Mining Platform      78 123 tons       764 Crew       2 229.8 BP       TCS 1 562    TH 800    EM 0
512 km/s      Armour 1-162       Shields 0-0       HTK 137      Sensors 0/8/0/0      DCR 1      PPV 0
MSP 17    Max Repair 120 MSP
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   
Orbital Miner: 13 modules producing 156 tons per mineral per annum

Aerostar Commercial Nuclear Pulse Engine (5)    Power 800    Fuel Use 6.19%    Signature 160    Explosion 5%
Fuel Capacity 800 000 Litres    Range 29.8 billion km (673 days at full power)

AES Standard Active Search Sensor (1)     GPS 1600     Range 29.6m km    Resolution 100
AES Standard Electromagnetic Sensor (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km

This design is classed as a Commercial Vessel for maintenance purposes

I think you need a a cargo hold and shuttle bays
 
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Offline Silverkeeper

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Re: Simple questions by me
« Reply #273 on: April 26, 2020, 06:21:14 AM »
I added a cargo bay and shuttles, still not working.

Midas class Mining Platform      99 980 tons       749 Crew       2 251.9 BP       TCS 2 000    TH 800    EM 0
400 km/s      Armour 1-191       Shields 0-0       HTK 139      Sensors 0/8/0/0      DCR 1      PPV 0
MSP 14    Max Repair 120 MSP
Cargo 25 000    Cargo Shuttle Multiplier 3   
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   
Orbital Miner: 12 modules producing 144 tons per mineral per annum

Aerostar Commercial Nuclear Pulse Engine (5)    Power 800    Fuel Use 6.19%    Signature 160    Explosion 5%
Fuel Capacity 1 000 000 Litres    Range 29.1 billion km (841 days at full power)

AES Standard Active Search Sensor (1)     GPS 1600     Range 29.6m km    Resolution 100
AES Standard Electromagnetic Sensor (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km

This design is classed as a Commercial Vessel for maintenance purposes

Is there something wrong with the design or the way i implement it. I set it to move to a body with a colony and still nothing.
 

Offline King-Salomon

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Re: Simple questions by me
« Reply #274 on: April 26, 2020, 06:27:30 AM »
I added a cargo bay and shuttles, still not working.

Midas class Mining Platform      99 980 tons       749 Crew       2 251.9 BP       TCS 2 000    TH 800    EM 0
400 km/s      Armour 1-191       Shields 0-0       HTK 139      Sensors 0/8/0/0      DCR 1      PPV 0
MSP 14    Max Repair 120 MSP
Cargo 25 000    Cargo Shuttle Multiplier 3   
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   
Orbital Miner: 12 modules producing 144 tons per mineral per annum

Aerostar Commercial Nuclear Pulse Engine (5)    Power 800    Fuel Use 6.19%    Signature 160    Explosion 5%
Fuel Capacity 1 000 000 Litres    Range 29.1 billion km (841 days at full power)

AES Standard Active Search Sensor (1)     GPS 1600     Range 29.6m km    Resolution 100
AES Standard Electromagnetic Sensor (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km

This design is classed as a Commercial Vessel for maintenance purposes

Is there something wrong with the design or the way i implement it. I set it to move to a body with a colony and still nothing.

Psyche is 186km Diameter... what is your "Maximum Orbital MIning Diameter" tech?
 

Offline Eretzu

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Re: Simple questions by me
« Reply #275 on: April 26, 2020, 06:28:06 AM »
Is the body of right size? There is orbital mining limit and tech to increase it.

If the body is too big, then it cannot be orbitally mined.

Also I do not need cargo not shuttles for my orbital miners.
 

Offline Silverkeeper

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Re: Simple questions by me
« Reply #276 on: April 26, 2020, 06:29:34 AM »
Is the body of right size? There is orbital mining limit and tech to increase it.

If the body is too big, then it cannot be orbitally mined.

Also I do not need cargo not shuttles for my orbital miners.

That`s it. Thank you. :)
 

Offline skoormit

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Re: Simple questions by me
« Reply #277 on: April 26, 2020, 07:02:56 AM »
What`s up with my orbital miners. They show as mines but wont do anything.


Here is the design.

Midas class Mining Platform      78 123 tons       764 Crew       2 229.8 BP       TCS 1 562    TH 800    EM 0
512 km/s      Armour 1-162       Shields 0-0       HTK 137      Sensors 0/8/0/0      DCR 1      PPV 0
MSP 17    Max Repair 120 MSP
Lieutenant Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   
Orbital Miner: 13 modules producing 156 tons per mineral per annum

Aerostar Commercial Nuclear Pulse Engine (5)    Power 800    Fuel Use 6.19%    Signature 160    Explosion 5%
Fuel Capacity 800 000 Litres    Range 29.8 billion km (673 days at full power)

AES Standard Active Search Sensor (1)     GPS 1600     Range 29.6m km    Resolution 100
AES Standard Electromagnetic Sensor (1)     Sensitivity 8     Detect Sig Strength 1000:  22.4m km

This design is classed as a Commercial Vessel for maintenance purposes

I think you need a a cargo hold and shuttle bays

Orbital mining definitely does not require cargo holds or shuttles.
 

Offline Ri0Rdian

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Re: Simple questions by me
« Reply #278 on: April 26, 2020, 10:46:45 AM »
Well, you CAN have cargo and then you ofc need shuttles. But for such big and slow platforms that is not what you want to do. So that is not the problem. What are you trying to mine? Be aware of the max diameter size research, if the body is too big you cannot mine it from space (and there is hard cap I believe).

As a tip (I am a fine of such large installations too), I would make it have no armour so it is cheaper and you can build it with industry, also no engines so you would have to tow it with a tug but it's still worth it.




Not something for me:

I just noticed when scrapping a ship that it seems Minerals Discovered condition is tied to ship, not captain?! Cause I removed him (just to be sure, almost certain it was not necessary) and the ship has no commander but still says 31 bodies with minerals discovered. If it is not tied to commander than is a real bummer (and the one I removed is not getting a medal).


Also, Ordnance transfer transfers both Ammunition(Missiles) and MSP (maintenance ships - are they a thing?), right?


Edit:
 ::) How to alter forum timezone? I have replied to quite old message now, by mistake.  ;D
« Last Edit: April 26, 2020, 11:33:39 AM by Ri0Rdian »
 

Offline Father Tim

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Re: Simple questions by me
« Reply #279 on: April 26, 2020, 02:39:28 PM »
Also, Ordnance transfer transfers both Ammunition(Missiles) and MSP (maintenance ships - are they a thing?), right?


Edit:
 ::) How to alter forum timezone? I have replied to quite old message now, by mistake.  ;D


It shouldn't.  Ordnance is missile, Supply for MSP.

- - - - -

When logged in, top of the page, "Profile"  --> "Account Settings"
 
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Offline Conscript Gary

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Re: Simple questions by me
« Reply #280 on: April 26, 2020, 04:49:50 PM »
I just noticed when scrapping a ship that it seems Minerals Discovered condition is tied to ship, not captain?! Cause I removed him (just to be sure, almost certain it was not necessary) and the ship has no commander but still says 31 bodies with minerals discovered. If it is not tied to commander than is a real bummer (and the one I removed is not getting a medal).
I believe it's both, actually- the ship records what was done with it, but the commander at the time also gets the credit.
 

Offline Ri0Rdian

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Re: Simple questions by me
« Reply #281 on: April 26, 2020, 05:16:00 PM »
I just noticed when scrapping a ship that it seems Minerals Discovered condition is tied to ship, not captain?! Cause I removed him (just to be sure, almost certain it was not necessary) and the ship has no commander but still says 31 bodies with minerals discovered. If it is not tied to commander than is a real bummer (and the one I removed is not getting a medal).
I believe it's both, actually- the ship records what was done with it, but the commander at the time also gets the credit.

That would be great if it was the case. I guess there is only way to find out. Get the first medal, 2/3 to go  ;D
 

Offline Slugfist

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Re: Simple questions by me
« Reply #282 on: April 26, 2020, 09:07:24 PM »
Is there a way to make Civilian Mining Complexes give you the minerals they mine like in VB6? I can't seem to find the option in either Wealth/Trade or Civilian Economy tabs.   

Edit: Ah nevermind for anyone else looking its in the Mining tab under the corporation not the individual colonies
« Last Edit: April 26, 2020, 09:12:17 PM by Slugfist »
 

Offline orfeusz

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Re: Simple questions by me
« Reply #283 on: April 29, 2020, 11:03:25 AM »
Is it normal that aliens shoot size 1 missiles at my ships? They are making 71400km/s. Are those not AM-Ms?

I was expecting slower, larger missiles and currently it looks like I will never close enough to use my shiny lasers :D My ships are dying slowly.... Fun. Definitely fun  ;D
Only in Death does Duty End
 

Offline smoelf

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Re: Simple questions by me
« Reply #284 on: April 29, 2020, 11:13:15 AM »
Is it normal that aliens shoot size 1 missiles at my ships? They are making 71400km/s. Are those not AM-Ms?

I was expecting slower, larger missiles and currently it looks like I will never close enough to use my shiny lasers :D My ships are dying slowly.... Fun. Definitely fun  ;D

If you get close enough, they will definitely use their AMM's against you. And they can really hurt, especially if you are trying to use lasers  :)
 
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