Aurora 4x Games
» Bureau of Ship Design
View full version:
Bureau of Ship Design
First game; various generation warships.
Soviet Socialist States Navy Designs
My first original warship please review
Double Spinal Battlecruiser (Ultra Laser, Magneto-Plasma)
Mission pods and their feasability.
YANSD (Yet Another Newbie Ship Design)
Carrier and fighters
First fleet design, doctrine and related questions
A new guy with a first warship in need of critique.
Trying for PD missile ship
First warship, how bad am I doing?
Your original designs
First jump-capable Survey Ships
Ion era fleet design
Buoys, Drones, and Mines
A formal look at various efficiencies
First FAC designs
One big laser or 4 Gauss cannons on a Heavy Fighter
Odd fighter ideas
Are my designs any good?
Post some of your earliest conventional start ships!
British Empire Fleet
Odd duck designs
Sun Fleet (Near-Ultra Laser, Magneto-Plasma)
fast fighter, equal speed missile
What do you think of my designs?
Beam Defence Base Fighter
Solar Emperium's First Fleet
conventional start, commercial engine only fleets
long deployment exploration ship design
Need help with rethinking my missile cruiser/carrier fleet.
Warppoint assault ships
Shepherd class Escort Corvette
First Battle Fleet I'm Happy With
Carrier Design: Long Range or Short Range?
My First Ship!
Designing an early/mid-game (late 2060s) mobile fleet
Advice on a PD fighter
Biggest Ship i Can think of
Sensor buoy design
It appears that you have not registered with
Aurora 4x Games
. To register, please click here...
SMF SEO-Sitemap by