Author Topic: Official v5.02 Bugs Thread  (Read 18275 times)

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Offline Steve Walmsley (OP)

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Official v5.02 Bugs Thread
« on: March 10, 2010, 12:58:17 PM »
Please post any v5.02 bugs in here rather than the v5.0 thread so I can keep them separate

Steve
 

Offline Venec

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Re: Official v5.02 Patch Thread
« Reply #1 on: March 10, 2010, 02:59:02 PM »
http://img651.imageshack.us/img651/3176/beztytuuh.gif

Two separate entries for morale increase?
 

Offline Mimic

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Re: Official v5.02 Patch Thread
« Reply #2 on: March 10, 2010, 07:06:45 PM »
As soon as Fuel Available on a planet exceeds 2,147,483,647, any orders to refuel from that planet fail and result in Error 6 (Overflow). Not so much a bug as a result of it rolling over into the negatives or something (display still shows the 'correct' number, ie, 2,147,483,648 or higher).
 

Offline AtomikKrab

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Re: Official v5.02 Patch Thread
« Reply #3 on: March 10, 2010, 08:58:32 PM »
Can't build ships

the add task button on the shipyard menus is grayed out
 

Offline Venec

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Re: Official v5.02 Patch Thread
« Reply #4 on: March 10, 2010, 09:15:17 PM »
Quote from: "AtomikKrab"
Can't build ships

the add task button on the shipyard menus is grayed out

Same here, although somehow it managed to go away.
 

Offline Texashawk

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Re: Official v5.02 Patch Thread
« Reply #5 on: March 11, 2010, 12:27:09 AM »
All my scientists disappeared once I moved to 5.02 - my active projects say Unknown - 100% for the scientist.
 

Offline Texashawk

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Re: Official v5.02 Patch Thread
« Reply #6 on: March 11, 2010, 12:44:47 AM »
Also, while the task force screen still does not show the proper task groups once they have been changed in the task group window, dropdown box for task force, clicking on an individual ship DOES show the proper task force. So as an example, if I assign a missile base task group to a new task force 'Earth Ground Defense Net' from the task group window task force dropdown box, it still does not keep the dropdown name when you reopen the task group window, nor does it show the reassigned task group at the bottom of the task force window, but it will show properly on the individual missile base unit window. Odd.
 

Offline Vanigo

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Re: Official v5.02 Patch Thread
« Reply #7 on: March 11, 2010, 03:10:32 PM »
Quote from: "Venec"
Quote from: "AtomikKrab"
Can't build ships

the add task button on the shipyard menus is grayed out

Same here, although somehow it managed to go away.
I've got the same problem. This is kind of a show-stopper. Right now I can't get the button to activate, except when I select the shipyard with no class assigned. Naturally, clicking it then causes an error.
 

Offline Shinanygnz

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Re: Official v5.02 Patch Thread
« Reply #8 on: March 11, 2010, 03:41:44 PM »
No problems so far for me.  Shipyard tasks are fine.
You guys haven't been messing with the dB have you?  Especially you Mr Krab, being kind of notorious for it already with your uber-ships  :D

Stephen
 

Nabobalis

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Re: Official v5.02 Patch Thread
« Reply #9 on: March 11, 2010, 03:48:52 PM »
The game seems to be hanging on one day and hasn't seem to updated for at least a few hours. It is still greyed out, when windows assumes that the program is unresponsive.
 

Offline MoonDragon

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Re: Official v5.02 Patch Thread
« Reply #10 on: March 11, 2010, 04:13:15 PM »
Quote from: "Nabobalis"
The game seems to be hanging on one day and hasn't seem to updated for at least a few hours. It is still greyed out, when windows assumes that the program is unresponsive.

This happened to me one time. If you leave it chugging along for a while it'll actually compute its stuff and recover just fine. Mine took a good solid 2-4 minutes to recover.
(@)
 

Offline MoonDragon

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Re: Official v5.02 Patch Thread
« Reply #11 on: March 11, 2010, 04:18:47 PM »
v5.02

Error in RemoveCommander

Error 91 was generated...
Object variable or With block variable not set

I was trying to replace the sector administrator (currently assigned) with one of the planetary administrators (currently assigned, in the past reassigned from a different planet). The only additional thing I can think of that would potentially cause problems is the sector name. I have renamed the sector, while the current administrator was assigned.

--Edit--
Dismissing the problem unassigned and assigned commanders properly. The only odd thing I can see is that the unassigned commander does not have a log entry that he was unassigned.
(@)
 

Offline Vanigo

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Re: Official v5.02 Patch Thread
« Reply #12 on: March 11, 2010, 04:26:28 PM »
Quote from: "Shinanygnz"
No problems so far for me.  Shipyard tasks are fine.
You guys haven't been messing with the dB have you?  Especially you Mr Krab, being kind of notorious for it already with your uber-ships  :D

Stephen
Nope. Haven't touched this database.
 

Offline AtomikKrab

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Re: Official v5.02 Patch Thread
« Reply #13 on: March 11, 2010, 05:59:44 PM »
Quote from: "Shinanygnz"
No problems so far for me.  Shipyard tasks are fine.
You guys haven't been messing with the dB have you?  Especially you Mr Krab, being kind of notorious for it already with your uber-ships  :D

Stephen

what do you mean uber-ships? they are merely large ships, I think you mean rathos or whats his name with the 50 million ton jump ship,

I have never touched the database. I'll try retooling all my shipyards and see if that works maybe.
 

Offline Vanigo

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Re: Official v5.02 Patch Thread
« Reply #14 on: March 11, 2010, 08:18:18 PM »
Wow, this is weird. I left the game running while we went out to dinner, and now the shipyards are working fine.