View full version: The Academy
  1. Increasing size of shipyards
  2. Towing shipyards
  3. Flag Bridge
  4. Auto assign naval officers?
  5. Tech tree for 6.10?
  6. buying from civilians
  7. How far can a ship travel?
  8. how stop auto turns?
  9. Getting rid of buoys?
  10. Changes to leaders in 6.10?
  11. Do PDCs make maintenance checks?
  12. Sensor ranges and rsolution
  13. More NPRs
  14. What's good assault technique?
  15. Classes and Ship Building
  16. Jump gates and NPRs
  17. TF Training: Help!
  18. Deliveries
  19. Orbital Habitat Construction
  20. Jump gate skill
  21. Noob fighters and morale
  22. Unable to create commercial engine
  23. Noob spec questions
  24. How to build a missile ship walkthrough of sorts - draft
  25. Those rotten...
  26. Noob colonizing question
  27. The effects of transit
  28. Mass Driver Questions
  29. Maintain separation
  30. Research LAb
  31. Game slowdown
  32. Mine target acquisition
  33. Fighter bases PDC Anchoring
  34. Defense Bases under the new Morale/Shore Leave rules
  35. Shore leave orders?
  36. Civilian Contracts, failed to load installation...
  37. Fuel question
  38. Satisfying the Requested Protection Level
  39. Purpose to building ship components
  40. What does the Armour pulldown on a Magazine do?
  41. cannot drop off geoteam
  42. Questions on Prisoners and diplomacy
  43. Commerical Shipping Question
  44. Starting a game with multiple nations on Earth
  45. What does a negative Annual Growth Rate mean?
  46. Speeding things up
  47. Spacwmaster mode
  48. Newbie question about ship engines
  49. changing new task group locations ?
  50. Can I salvage wrecks in sort-of-friendly systems?