The version for this change list may change to v1.10.0 at some point if I need to add database changes.Deleting Tech System ChangesThe ability to delete tech systems has led to some bugs, so I making this more robust for the next version. You will not be able to delete a technology if it is associated with:
- A missile that currently exists in magazines or population stockpiles,
- A missile that currently exists in class loadout templates
- A ship component that is in one or more class designs
- A ground unit class that is part of an existing formation
- A ground unit class that is part of an existing formation template
If the technology is deleted, then any associated missiles, ground unit classes and ship components will also be deleted.