Author Topic: What's going on in your empire/planet/battlefield?  (Read 266955 times)

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Offline HaliRyan

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Re: What's going on in your empire/planet/battlefield?
« Reply #105 on: November 07, 2011, 05:40:10 AM »
Nope, "Kyrie" by Anderson.

John

Sounds interesting, I'll have to check it out.  :)

Also, Blue Emu, that is both disgusting and awesome!
 

Offline Five

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Re: What's going on in your empire/planet/battlefield?
« Reply #106 on: November 07, 2011, 09:18:53 AM »
I just finished GV surveying one of the systems next to Sol to find it has 10 JP's...and i wormhole just showed up in that same system, and is commencing to pounding my fleet there as they run for the Sol gate.

-Five
« Last Edit: November 07, 2011, 09:34:35 AM by Five »
 

Offline Waffles

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Re: What's going on in your empire/planet/battlefield?
« Reply #107 on: November 07, 2011, 10:43:35 AM »
Today i learned that active sensors are not beam fire controls
 

Offline sloanjh

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Re: What's going on in your empire/planet/battlefield?
« Reply #108 on: November 07, 2011, 10:25:02 PM »
Today i learned that active sensors are not beam fire controls

LOL

John
 

Offline Five

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Re: What's going on in your empire/planet/battlefield?
« Reply #109 on: November 08, 2011, 09:35:14 AM »
Had an interesting...lol... oh crap moment last night when i realized my AMM's had a strength 0 warhead thanks to my low tech and me not paying close enough attention. My lasers and puny shields are barely keeping things at bay(thankfully small numbers of incoming) with very few leakers while i run like a scared little girl.

-Five
 

Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #110 on: November 08, 2011, 02:17:25 PM »
Two of the three jump points in my new game have led to Precursor-occupied nebulae and and the third to a colonisable system, and the two jump points there lead to one Level 11 (but empty) nebula and another occupied system. Time to gear up to assault the Level 1 nebula occupation. Sol also has a ridiculously low amount of minerals, so it'll be interesting to outfit a good enough number of warships to take out the enemy!

Edit: What a drag, the colonisable system doesn't have any minerals to speak of either...
« Last Edit: November 08, 2011, 03:35:51 PM by Atlantia »
Now there are two of them.   There are two ______.
 

Offline chrislocke2000

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Re: What's going on in your empire/planet/battlefield?
« Reply #111 on: November 10, 2011, 07:18:38 AM »
Managed to loose three squadrons of ten fighters each to the precursors last night. I blame Steve for distracting me with looking through all the stuff on Aurora FTL and trying to come up with some thoughts as to how fighters might remain viable!
 

Offline Gidoran

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Re: What's going on in your empire/planet/battlefield?
« Reply #112 on: November 10, 2011, 10:06:05 AM »
As of last night, Second Fleet took pretty severe losses during the initial stages of the pacification of 40 Eridani.

The order of battle was:
1 Monitor: 14 15cm near-ultraviolet lasers, 8k tonnage total.
2 Patrol Boats: 3 15cm N-UV lasers, 3k tonnage.
2 Destroyer Escorts: 4 triple-mount 10cm N-UV turrets, intended for point blank anti-missile defense. 8k tons
2 Frigates: 30 counter-missile tubes spread across 6 launchers for distance AMD. Also 8k tons.
3 Guided Missile Frigates: Primary Ship Combatant, has 4 launchers spread across 4 fire controls, at size 6. Surprisingly effective as the AI can only fire at one salvo per 5 sec interval, so by having 12 salvos it eats up a lot of anti-missile defense without losing much. You guessed right: 8k tons.
1 Frigate Leader: Sensor Ship + Flag, and surprisingly also 8k tons.
4 Escort Carriers: 2000 hangar space, intended as a stopgap measure until I can get bigger ships originally but it ended up being pretty useful all around since they're cheap, quick, and hard to detect. Finally, these are... 8k tons.

Of those, the FFGs are completely tapped dry on missiles and defenseless, the Flagship was one second there and the next /gone/, one escort carrier bit a salvo of 125 missiles from a wave of FACs, both DE are gone, the Monitor was reduced to a crippled wreck bleeding atmo and corpses, and a patrol boat learned why it's a bad idea to charge a 20k ton particle beam ship when you're effectively unarmored. Even though I've got reinforcements en route, losing a third of the fleet and having my visual range reduced to a fourth of what it was is incredibly painful. I think I've managed to take out their entire fleet, though, but I'm honestly not sure about that. Even if I have, I'm going to have to either destroy their shipyards and rebuild them when I take the territory, or park the incoming pair of monitors on their planet and hope that 168 burst damage will be enough to kill anything that comes out of them while the First Pacification Division is in transit.

Then again when you consider this is the third race I've pacified and incorporated, maybe it was about time for me to get my nose bloody.
"Orbital bombardment solves a myriad of issues permanently. This is sometimes undesirable."
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Offline Jacob/Lee (OP)

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Re: What's going on in your empire/planet/battlefield?
« Reply #113 on: November 10, 2011, 11:46:05 AM »
"Pointless extermination? What do you mean? I'm doing... A preemptive strike!"
 

Offline Gidoran

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Re: What's going on in your empire/planet/battlefield?
« Reply #114 on: November 11, 2011, 07:43:32 AM »
"Pointless extermination? What do you mean? I'm doing... A preemptive strike!"

Naw, naw... How am I going to protect them from the Invaders when they're not part of my glorious empire? Obviously their governments can't do it like I can, so they need to be protected from themselves as well as outside threats.

Outside threats besides me, I mean.


Edit: For derpery, forgot a spoiler tag. This is what I get for writing a post before caffiene.
« Last Edit: November 11, 2011, 01:03:07 PM by Gidoran »
"Orbital bombardment solves a myriad of issues permanently. This is sometimes undesirable."
- Secretary General Orlov of the Triumvirate of Venus
 

Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #115 on: November 11, 2011, 08:43:03 AM »
Precursors. Precursors everywhere.
Now there are two of them.   There are two ______.
 

Offline dgibso29

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Re: What's going on in your empire/planet/battlefield?
« Reply #116 on: November 11, 2011, 10:11:13 AM »
Transiting my first jump point into a system called Athens...which turned out to house a hostile (and also my first) NPR. 1k ton Little Wolf class FACs capable of 12500km/s and each armed with 13 ASMs with size 13 warheads. Within 2 minutes of transiting, Battle Fleet destroyed them....at the cost of my Destroyer Leader..which was also my jump tender.

Now I am tempted to start a Native American empire.
« Last Edit: November 11, 2011, 10:13:51 AM by Admiral666 »
 

Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #117 on: November 11, 2011, 03:03:18 PM »
Sounds like a spoiler race! And what do you mean by Native American empire?
Now there are two of them.   There are two ______.
 

Offline blue emu

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Re: What's going on in your empire/planet/battlefield?
« Reply #118 on: November 11, 2011, 03:18:30 PM »
And what do you mean by Native American empire?

Quote
Little Wolf class FACs

... sounds like a Native American class designation.
 

Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #119 on: November 11, 2011, 04:54:25 PM »
For the first time ever, I've just successfully cleared out a precursor infestation! All glory to the human race!
Now there are two of them.   There are two ______.