Author Topic: What's going on in your empire/planet/battlefield?  (Read 263796 times)

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Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #135 on: December 01, 2011, 02:49:00 PM »
4 more-or-less friendly NPRs, scattered sightings of Precursors which aren't SUPER hostile, no Swarm sightings. Still developing effective CIWS. My 30-yo laser corvettes haven't seen a lick of actions. Once the CIWS is developed, I'll begin launch of my missile-fleet, and I'll storm into Kigali, a Sol-adjacent system which has a precursor presence.

Colonisation of Porto-Novo A's two ColCostx2 planets is proceeding apace, though unfortunately, the ruins on both planets (one has a TL5 ruined city that's given me some interesting tech like Salvage 1000 modules and highly-advance meson cannons) have not yielded up any alien artifacts (the commodity). Once I have at least one of them ideal, I'll colonise the two x2 planets in orbit of the B component.

Neutronium shortages on Earth are a pain, but I have plentiful sources of all other minerals, and Porto-Novo is quite rich.

I'm sad not to have found any gas giants, so Sorium will be a pain in the next 20 years.
Now there are two of them.   There are two ______.
 

Offline Vynadan

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Re: What's going on in your empire/planet/battlefield?
« Reply #136 on: December 10, 2011, 05:44:13 AM »
This may not be a source of unmeasurable riches, but it's by far the best asteroid asteroid I've found to date.

Boron-A Asteroid #25
Duranium 524,288  Acc: 0.8
Neutronium 207,936  Acc: 0.6
Corbomite 5,184  Acc: 0.8
Boronide 518,400  Acc: 0.6
Vendarite 256  Acc: 0.8
Sorium 82,944  Acc: 0.8
Uridium 246,016  Acc: 1
Corundium 92,416  Acc: 0.8
 

Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #137 on: December 11, 2011, 08:07:31 PM »
It's been over 50 years and I have yet to have a single power/propulsion scientist. Meanwhile I've researched almost everything in Logistics, my sensors are of a very high level, I'm working on Xi shields, and I can have humans who are good in 2.04 gravity pretty soon. Jeez, what I wouldn't give for ANYONE who could research me some missile engines.
Now there are two of them.   There are two ______.
 

Offline Panopticon

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Re: What's going on in your empire/planet/battlefield?
« Reply #138 on: December 11, 2011, 08:13:56 PM »
You could put someone who isn't specialized in propulsion on it, or are you limiting yourself for RP purposes?
 

Offline Atlantia

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Re: What's going on in your empire/planet/battlefield?
« Reply #139 on: December 11, 2011, 11:40:51 PM »
Well, it's mostly an annoyance that I've gone so long and not had a single one. Also, since I mostly build missile-based fleets, my navy's far behind where it should be. It also annoys me that someone not specialised takes so long to research even small things worth 8000 RP. But I'm gonna suck it up, I s'pose.
Now there are two of them.   There are two ______.
 

Offline Jacob/Lee (OP)

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Re: What's going on in your empire/planet/battlefield?
« Reply #140 on: December 12, 2011, 11:33:20 AM »
You could always build a ton of academies, you tend to get a lot of officers that way.
 

Offline PTTG

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Re: What's going on in your empire/planet/battlefield?
« Reply #141 on: December 12, 2011, 12:43:31 PM »
The RNG is really bad about giving you useful researchers. Generally it picks specialties like this:

50% Biology
20% Defensive Systems
10% Sensors
10% Energy Weapons
5% Construction/Production
4% Missile Weapons
1% Power/Propulsion

Oh, and accidental deaths:

1% Biology
4% Defensive Systems
5% Sensors
10% Energy Weapons
10% Construction/Production
20% Missile Weapons
50% Power/Propulsion

In related news, I had a (actually kind of useful in this case) sensor researcher (20% level 5)with a terminal disease die in an accident at exactly the same time as a new sensors (25% level 5) showed up. I figure it was his protegee looking for a promotion.
« Last Edit: December 12, 2011, 12:48:35 PM by PTTG »
 

Offline OAM47

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Re: What's going on in your empire/planet/battlefield?
« Reply #142 on: January 01, 2012, 04:46:14 PM »
FINALLY had first contact in my game (the one for my fiction forum right now).  Sure, it wasn't TOO long a time, but I'd raised the percentage chance and found a ton of good planets for NPRs, yet none had races.  This planet was probably around the 8th or so suitable world...
 

Offline MrAnderson

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Re: What's going on in your empire/planet/battlefield?
« Reply #143 on: January 05, 2012, 06:27:13 PM »
I am still doing prelogue/setup stages of my most recent fiction.
 

Offline OAM47

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Re: What's going on in your empire/planet/battlefield?
« Reply #144 on: January 05, 2012, 07:38:42 PM »
Don't worry, as a few updates will prove from now, I'm an idiot  ::)

I forgot MFCs had resolution, basically... I won't say yet what exactly that got me for my troubles, though x.x   :-[
 

Offline jaybud4

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Re: What's going on in your empire/planet/battlefield?
« Reply #145 on: January 06, 2012, 02:57:04 AM »
My newest campaign features me picking an incredibly stupid location for a homeworld. 
We embarked upon a quaternary system.    What I didn't foresee is that the homeworld I chose, being on the third star in the system, was 15,000 AU from the center. 
Naturally, all of the jump points are.  .  .    in the center

We're currently teching up engines like mad so we can actually get out of this cluster of rocks.    Fortunately, there's a lot of resources over here. 

EDIT: I should mention -- Hyperdrive won't work; the main star's exclusion radius is the entire 15000 AU.

I'm considering teching up to tractors and towing fuel storage dummy "ships".
They should stay relevant, considering that the third star orbits every 1. 5 million years.
(Orbital period: 1458893)
« Last Edit: January 06, 2012, 03:07:06 AM by jaybud4 »
 

Offline OAM47

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Re: What's going on in your empire/planet/battlefield?
« Reply #146 on: January 06, 2012, 12:00:39 PM »
Wow.  I'd like to see the system data for that place!
 

Offline OAM47

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Re: What's going on in your empire/planet/battlefield?
« Reply #147 on: January 07, 2012, 02:50:31 PM »
Don't worry, as a few updates will prove from now, I'm an idiot  ::)

I forgot MFCs had resolution, basically... I won't say yet what exactly that got me for my troubles, though x.x   :-[

And I've just put the battle report up in my fiction area.  Close to 3000 words of prose, quite the workout.  I haven't written anything like that since September I think x.x

For those that don't want to read, total defeat.  100% of my mobile combat power gone in the span of two minutes.
 

Offline Brian Neumann

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Re: What's going on in your empire/planet/battlefield?
« Reply #148 on: January 07, 2012, 04:55:57 PM »
My newest campaign features me picking an incredibly stupid location for a homeworld. 
We embarked upon a quaternary system.    What I didn't foresee is that the homeworld I chose, being on the third star in the system, was 15,000 AU from the center. 
Naturally, all of the jump points are.  .  .    in the center
Do you have any gas giants with your star, and closer to the center.  If you do there are points associated (lp) which can be used as inter system jump points. 

Good Luck

Brian
 

Offline jaybud4

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Re: What's going on in your empire/planet/battlefield?
« Reply #149 on: January 07, 2012, 05:52:58 PM »
Quote from: Brian link=topic=3808. msg45202#msg45202 date=1325976957
Do you have any gas giants with your star, and closer to the center.   If you do there are points associated (lp) which can be used as inter system jump points.  

Good Luck

Brian
I restarted that campaign pretty much immediately after that posting, because no, I did not.
It certainly was an interesting system, though.

Right now I'm working out orbital habitats to establish a planetary presence in a system that has pretty much no gravity, but a TON of resources.   I want to make the system self-sustaining, so it's slow going due to needing millions of capacity ;P