Author Topic: 31st Century Sapper  (Read 1472 times)

0 Members and 1 Guest are viewing this topic.

Offline mrwigggles (OP)

  • Sub-Lieutenant
  • ******
  • Posts: 138
  • Thanked: 1 times
31st Century Sapper
« on: February 02, 2010, 06:40:01 AM »
Mission Profile: Destabilize fledging colony on hostile empires through means of stealth and subterfuge.


Code: [Select]
Tribal class Sapper    48000 tons     2435 Crew     20364 BP      TCS 4.8  TH 93.75  EM 0
9765 km/s     Armour 1-117     Shields 0-0     Sensors 75/1/0/0     Damage Control Rating 160     PPV 0
Annual Failure Rate: 115%    IFR: 1.6%    Maint Capacity 42425 MSP    Max Repair 2812 MSP    Est Time: 4.62 Years
Terraformer: 1 module(s) producing 0.008 atm per annum

Civvie Stealth Drive (5)    Power 1875    Fuel Use 2%    Signature 18.75    Armour 0    Exp 7%    Hyper Capable
Fuel Capacity 450,000 Litres    Range 843.7 billion km   (1000 days at full power)

CIWS-1000 (11x20)    Range 1000 km     TS: 100000 km/s     ROF 5       Base 50% To Hit
Civvie Thermal Sensor TH1-75 (1)     Sensitivity 75     Detect Sig Strength 1000:  75m km
Cloaking Device: Class cross-section reduced to 0.5% of normal

This design is classed as a military vessel for maintenance purposes
« Last Edit: February 02, 2010, 06:40:55 AM by mrwigggles »
 

Offline mrwigggles (OP)

  • Sub-Lieutenant
  • ******
  • Posts: 138
  • Thanked: 1 times
Re: 31st Century Sapper
« Reply #1 on: February 02, 2010, 06:46:01 AM »
Code: [Select]
Victory class Stealth Tender    56000 tons     4373 Crew     18127.5 BP      TCS 5.6  TH 56.25  EM 0
5022 km/s    JR 2-2000(C)     Armour 1-130     Shields 0-0     Sensors 75/1/0/0     Damage Control Rating 300     PPV 0
Annual Failure Rate: 83%    IFR: 1.2%    Maint Capacity 130708 MSP    Max Repair 4050 MSP    Est Time: 8.29 Years

JC56K Commercial Jump Drive     Max Ship Size 56000 tons    Distance 2000k km     Squadron Size 2
Civvie Stealth Drive (3)    Power 1875    Fuel Use 2%    Signature 18.75    Armour 0    Exp 7%    Hyper Capable
Fuel Capacity 5,050,000 Litres    Range 8115.6 billion km   (18703 days at full power)

Civvie Thermal Sensor TH1-75 (1)     Sensitivity 75     Detect Sig Strength 1000:  75m km
Cloaking Device: Class cross-section reduced to 0.5% of normal

This design is classed as a military vessel for maintenance purposes

The Tribal class Sapper, doesn't have a jump drive, and since target colonies may not have a jump gate network where the Sapper births, they need a stealth tanker that will also be acting as a tanker and a supply ship. The tender is slower then the sapper, as the idea is that the tender will be off near the jump point and only moving when going to the JP to transit out with the Sapper possibly under fire or to meet up and trade off supply as needed. The sapper has the faster engines as it'll possibly need it to get the frakk out dodge.

The hardest part of this design was marrying the mass to the cloak. I hopped to have a jump sapper with a cloak, but that seem to hard for my tired brian to figure out. For this reason, this is why their armor is set at 1.

I dont see any glaring issue with this design, that my sleepy eyes can tell. I would to see the AI react to sulfuric acid being added to the atmosphere.