Ok, here is the new Mk 3 mine...what is the general consensus...will it work?
Mk 3 Mine
Missile Size: 5 MSP (0.25 HS) Warhead: 0 Armour: 0 Manoeuvre Rating: 10
Speed: 0 km/s Engine Endurance: 0 minutes Range: 0.0m km
Active Sensor Strength: 0.7623 Sensitivity Modifier: 110%
Resolution: 20 Maximum Range vs 1000 ton object (or larger): 370,000 km
Thermal Sensor Strength: 0.385 Detect Sig Strength 1000: 385,000 km
Cost Per Missile: 5.4962
Second Stage: Venom Assault Stage (Batch 4) x1
Second Stage Separation Range: 100,000 km
Overall Endurance: 0 minutes Overall Range: 0.6m km
Chance to Hit: 1k km/s 0% 3k km/s 0% 5k km/s 0% 10k km/s 0%
Materials Required: 1.25x Tritanium 0.8208x Boronide 1.3678x Uridium 2.0576x Gallicite Fuel x25
Development Cost for Project: 550RP
and the assault stage:
Venom Assault Stage (Batch 4)
Missile Size: 3 MSP (0.15 HS) Warhead: 5 Armour: 0 Manoeuvre Rating: 24
Speed: 32000 km/s Engine Endurance: 0 minutes Range: 0.6m km
Active Sensor Strength: 0.2205 Sensitivity Modifier: 110%
Resolution: 60 Maximum Range vs 3000 ton object (or larger): 180,000 km
Cost Per Missile: 3.6601
Chance to Hit: 1k km/s 768% 3k km/s 240% 5k km/s 153.6% 10k km/s 76.8%
Materials Required: 1.25x Tritanium 0.132x Boronide 0.2205x Uridium 2.0576x Gallicite Fuel x25
Development Cost for Project: 366RP
Basically I tried to set things so if it is released (baring against a really small target) it should be able to see it even after the target has moved 40-60k km from point it triggered the mine. It is mainly intended for Wolvers so they are usually 9000 tonnes or larger.