Topic update: I've listed all the suggestions and issues on the first post!
1. (Done) Accessible name labels for turret and missile design windows controls. The screen reader is unable to read the edit fields and combo boxes, checkboxes, in the turret and missile design windows. Note that a lot of aurora windows have this issue but most of them can be easily figured but these two are harder to figure out without labels.
2. (done) Can there be a display showing range to targets in ship combat display?
3. (done) Is it possible to get distance and bearing to the nearest body when double clicking on a contact, in the complete contact list?
4. Is it possible to designate a jump point and or a body as the center of the system in the system view so that we would measure distances between objects that way? Alternative idea below at number 8
5. Some info screens are not tabbable. e.g. colony summary, assigned governor/sector governor, fleet info, distance and bearing to nearest body+ship's current speed. can these be tabbable into?
6. Some sort of waypoint management window, so that we could place waypoints on planets and bodies and jumppoints, or maybe like, place a waypoint 20000 KM away from X body at X degrees
7. There's an issue with the way the screen reader reads the tables. The system view however has a table that works well with the screen reader. I will try to provide more info on how to fix this later perhaps?
8. Alternative idea for suggestion number 4, A button for jump points to show us nearby bodies, This can help us to set up guard stations near jump points. and if possible, enable this button for other bodies so we can find out what bodies are close to mars for example
I'd just want to say that we don't pay for this game and Steve is just sharing his hobby with us for free. We are not entitled to any of these suggestions and It is just a request for steve to consider for a minority playerbase of aurora. Right now, I know six people who play aurora who are blind and enjoy the game.
original post
Hi there
Steve, do you think it's possible that you could add a text box that shows the bearing and distance of the contact to the nearest body/star, when you double click on the contact, in the complete contact list?
It could help us screen reader users, when we have a lost contact then we could find out what body the contact was close to, so then we could send our combat ships to go investigate further.
Thanks!
edit: renamed the topic so i could update it as i progress and hit areas of the game that are hard for me to figure out.