Astra Imperia v15Changes - 1. Fixed some incorrect ToC/IoT errors
2. Added Pitch/Yaw/Roll to movement
3. Changed rolling to Combat Roll and increased cost to 2 Thrust.
4. Changed collision chance to total tonnage/500,000.
5. Changed ramming chance to total tonnage/250,000.
6. Deleted last sentence in Missile Explosions under Astrographic Terrain.
7. Added section for altitude in Movement.
8. Added section for altitude in combat.
9. Restricted angle of firing on spinal mounts.
10. Broadsides gained a 120 degree altitude arc
11. Forward/Rear weapons gained a 60 degree altitude arc.
12. Turrets must be dorsal or ventral and gain a 180 degree altitude arc.
13. Changed ground combat drop ranges.
14. Cleaned up description of training facilities
15. Removed old reference to a table in Mothballing section
16. Changed trade agreement to 2d10%
17. Added clarification to trade agreement modifiers
18. Added Facility counterespionage actions
19. Moved tactical and strategic intel to diplomacy
20. Added an explicit definition of a turn.
21. Moved N-Space Movement table to Planned Movement
22. Fixed error in N-Space Movement table
23. Added column for SHex in 1 month to N-Space Movement table.
24. Fixed numerous page reference errors
25. Modified the chance of teams gaining rating points.
26. Linked drone HTK to hull tech
27. Linked small craft HTK to hull tech.
28. Added Top/Bottom shield and armor aspects.
29. Changed mass cannon launch velocities and ranges to match
30. Changed gauss cannon launch velocities and ranges to match
31. Changed assault shuttle troop capacity to 6
32. Changed drop pod troop capacity to 12
33. Renamed troop points to training points
34. Added Agile ships
35. Added level 13 strategic intelligence
36. Clarified Passive Intelligence.
37. Changed the reload rate for small craft rocket pods.
38. Added facility transport
39. Modified towing speeds.
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