View full version: The Academy
  1. Presenting a Tactical Problem
  2. Shore leave PITA?
  3. Returning player - basic trouble!
  4. Deleting civilian ships
  5. What to do on Earth when you're not really there(help requested)
  6. Point Defence Woes
  7. Obsolete missile engines?
  8. Can't understand galactic map colonization icons (bug?)
  9. Too many civilian ships
  10. PDCs & fighter factories
  11. Multination same planet start?
  12. Retiring ship without deleting?
  13. Stopping civilian colony ships from going to a populated colony
  14. 4000 missiles?!
  15. Got my first Lt General (R4 ground)
  16. Renaming and claiming
  17. So... can you 'beat' this game?
  18. Can't build ship in shipyard!
  19. Couple of newby-ish questions
  20. Basic missile and missile system design in 6.21
  21. Conventional - Quick Tec Catch-up starts (how many research labs?)
  22. Do Sorium Harvesters work at Super Jovians?
  23. Xenology Team Working?
  24. tracking stations coverage
  25. Adding Wrecks from SM
  26. Questions on Ruins and their types
  27. Problems with missile fire control
  28. Can't find NPR
  29. AMM with Ion Drive
  30. any software to help draw the galaxy map?
  31. Task group listing question
  32. Loading woes
  33. Rescuing survivors
  34. My first Combat
  35. Automating resource transportation
  36. Naval Ship classes: their tonnage, and designations
  37. PDCs: Few and large, or small and many?
  38. Space Mastering
  39. Out of fuel
  40. Reading galactic map
  41. Skeleton Ship Designs/Dual Tooling
  42. Turrets and Barrels
  43. Add move button in fleet orders greyed out
  44. Shipping lines
  45. Ruins and NPRs
  46. Jump Mines for Dummies
  47. how do you gather intelligence?
  48. Interupted time increments.
  49. How fast do NPRs generally expand/explore?
  50. Civilian Gate Transit Interrupts