View full version: The Academy
  1. PDC with deployment time 0
  2. Defender's Advantage (Jump point battles)
  3. Sector Command Radius
  4. Jump engine recharge speed
  5. Max Tracking Time Bonus vs Missiles
  6. Standard jumping of big TGs via low level Jump Tenders
  7. Recharging weapons too fast
  8. My ship broke ... what now?
  9. Second Earth
  10. Max Population on Planets[Or how I learned to stop worrying and never terraform]
  11. Do shields regenerate gradually or just once per recharge rate?
  12. Propagating of conditional TG orders
  13. Where could I find out what technologies / designs I have already researched?
  14. task force commander ability?
  15. Shooting at max range
  16. (Answered) Comet Mining
  17. 2 opponents on the same planet
  18. Towing shipyards
  19. Extreme slowdown?
  20. Star mass and system size
  21. [solved]change empire name
  22. Mines that go boom and missile buoys
  23. ( Answered ) Engines and Speed
  24. Populations and Worlds
  25. Probes, Drones, & Sensor Missiles
  26. Ground Combat value
  27. How to Fight With Fighters More Efficiently
  28. Fighters and pre built ship components
  29. Thoughts on specialized missile/beam ships vs hybrid ships?
  30. Changes to boarding and Alien Intel
  31. terraforming ship bug
  32. Can missile ECM by countered by ECCM
  33. Bug/Error 9
  34. Custom Race problems
  35. How to balance minerals between colonies in different systems?
  36. Conquered populations and commanders
  37. missile fire control = active sensor?
  38. Spoiler races and NPRs
  39. Civilian Shipping questions
  40. view geology team survey status
  41. AI boarding actions?
  42. NPR jumping back and forth
  43. Merging colonies of same race on same body?
  44. Active Sensors Not Activating/Providing Targetable Contacts?
  45. How do I set up minefields?
  46. Overhauling motherships
  47. Moving orbital habitats out of system
  48. Officer skill for Sorium harvester?
  49. Transfer colony to aliens?
  50. Boarding ships inside a nebula