Aurora 4x
VB6 Aurora => VB6 Mechanics => Topic started by: Tor Cha on March 21, 2018, 06:56:02 AM
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Lately I was doing some Survey work and ran into a Few systems that Has Multiple Stars But No Planets. Yes i know that it is Possible But in 2 of them they were Multi Star systems with No Planets.
I would think that if a System had enough Mass to form another star that there would be some Planets or Ats?
Also At one time I thought there were a Way to Make Twin Planets. is that Still Possible?
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I would think multi-star systems would be LESS likely to have planets. They'd have a wider Roche limit and the erratic tidal forces would prevent material from clumping up to form planets.
I would think twin planets would be possible in-game, but one will still be designated a moon. They also won't orbit their common center of mass, one will orbit the other. Aurora doesn't do Newtonian gravity at all.
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I would think twin planets would be possible in-game, but one will still be designated a moon. They also won't orbit their common center of mass, one will orbit the other. Aurora doesn't do Newtonian gravity at all.
That's correct.
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I would think that the transnewtonian physics that allowed for jump points around a star would also allow for jump points around each star of a multi-star system. Maybe C# will allow this in later versions. ;)
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It does in VB6 already. Not every system has them, but a lot do.