I cannot seem to get orbital habitats working in a game I am using to test some concepts. It is a fresh 6.42 install.
I roughed out the following orbital habitat design:
Babylon class Orbital Habitat 10,115,150 tons 2210 Crew 14855 BP TCS 202303 TH 0 EM 0
1 km/s Armour 1-4166 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 1 Max Repair 18 MSP
Intended Deployment Time: 3 months Spare Berths 1
Habitation Capacity 2,000,000
Recreational Facilities
Fuel Capacity 250,000 Litres Range N/A
This design is classed as a Commercial Vessel for maintenance purposes
This design is classed as an Orbital Habitat for construction purposes
I created the habs and moved the fleet they were in to the planet I wanted to put a colony on. I then created a colony on the planet and SM'd in the appropriate colonists. They promptly died as soon as I advanced the time as there is no infrastructure and the planet is inhospitable.
Is this a glitch, or did I screw up the design? Or did I miss something else?
Kurt