View full version: The Academy
  1. Newbie with questions
  2. Fuel harvester base crew morale
  3. Hull clutter
  4. Various newbie questions
  5. Civvy Engine manufacture and design
  6. What are the ongoing costs of ships?
  7. Moving fuel
  8. Designing Turrets with Reduced Size Lasers
  9. Trading Resources Across Jump Gates
  10. Tractor device?
  11. Red/Green jump gates? Also, how to escort civilian jump ships?
  12. Is there a way to scrap/recycle old ordnance?
  13. Help!
  14. Bugged game. Unclear on severity. Should I start over?
  15. Building an Interstellar Empire
  16. Question regarding jump capable fighters
  17. Help with designing a fighter
  18. Basic Ship Design
  19. Prerequisite techs for Genome Sequence: Base Gravity?
  20. Reserve Level
  21. Conquered and alien pop. Now what?
  22. Scientist Shortage
  23. Civilian shipping information toggle?
  24. Transfering survivors/prisoners
  25. Refueling
  26. Civilian fuel harvesters
  27. Power Requirements
  28. How do I build a commercial freighter?
  29. Getting the game to run question
  30. Hidden Jump Point
  31. Ordnance, ordnance, ordnance...
  32. What are railguns good for?
  33. Lazy geologists?
  34. What's the deal with these aliens?
  35. Sol system minerals - v6.00
  36. PD missile inefficiency
  37. Questions related to mechanics
  38. How to launch geo-survey missile from PDC at a planet?
  39. Class Names issue.
  40. Some problems with Aurora after using resize enable
  41. Aurora succession game
  42. Engine Power and speed
  43. Ship not completing?
  44. Managing shipyards
  45. Having a pickle with separation ranges and geo-sensors
  46. A few questions
  47. Escaping a duranium crunch
  48. global geological info question
  49. maintenance for commercial ships
  50. Downloaded tech