I just thought a while about missiles and I think something needs to change.
Nowadays, most missiles have some implemented guidance system, especially of the smaller kind.
In Aurora, though, this is not the case as Sensors take plenty of space that could be used for something else, and warhead size actually matters.
So I figured that this would be a possibility to improve on in the next installment, by differentiating between pure FC and FC+Sensor.
A missile could be build to still require sensor coverage from the big ships, but find it's way into the target automatically.
This could also be used for advanced tactics, like marker beacons to be shot at enemy smegs to still find them.
Also, currently, a Firecontrol can only guide so many missiles at a time, so putting a limit on the total missile size a FC can guide into a target at any given time should maybe be limited.
This would again allow for the good old "park a huge missileswarm somewhere" tactic, but would require the player to invest in massive firecontrols and electronic markers to aquire a target and control that many missiles, and it would make sensor-guided missiles somewhat viable, with a higher homing range.
Even homing missiles that auto-target, but don't aquire a new target on a miss would be a possibility then.