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  1. v1.12.0 Bugs Thread
  2. All our leaders just disappeared!
  3. Question
  4. Function #1512 with no obvious cause
  5. #854 divide by zero [1.6.3]
  6. Alt-gr not working all of a sudden? Not able to remove components.
  7. Cannot set diplomatic stance
  8. 1.12.0 Function #722: Object Reference not linked to an object instance
  9. Where do these minerals come from ?
  10. Incorrect Increment Length
  11. WINDOWS DEFENDER THREAT DETECTED: 1.12 PATCH (Backdoor threat)
  12. Standing Orders: "No orders" ignored... or "Survey next five.." not cancellable
  13. Beam Fire Controls 1.25x size 1.25x Range option actually functions as 0.25x
  14. Test
  15. Event color settings not saving (NOT A BUG)
  16. No Terraforming Science Project
  17. Starting the game with 0 BP
  18. out of memory crash
  19. Text Cut Off?
  20. Space Base, gone
  21. Is it a bug or a feature - freighter loading time
  22. Is there something wrong with money?
  23. Looks like AI can’t deal with damaged ships
  24. The Magic Freighter!
  25. Change government types absent?
  26. Planetary Invasions
  27. 5 second turns for 2 in-game days (so far)
  28. Issue with the resolution, windows won’t scale - 1.12
  29. Strange NPR behavior
  30. How Engineering and Maintenance Storage work
  31. v1.11.0 Bugs Thread
  32. [PSA] Why are my % and other figures broken?!?! (If this is you. Please read)
  33. Damaged fire-control stuck in 'on' position
  34. Lost Contacts
  35. Standard orders are not working.
  36. WAI? Slow ships track at racial tracking, not ship speed.
  37. Ground Units not resupplied
  38. [PSA] Cyclic Redundancy Check Error On Saving and Extended Save Times
  39. Population growth
  40. Never ending research completion date
  41. Insufficient Maintenance Facilities?
  42. Weird Bug Story
  43. Unload survivors - Not implemented yet?
  44. [1.9.5] Gauss STO unlimited shoots?
  45. Bug Moderators Needed
  46. Stealing Swarm Techs from NPRs 1.9.5
  47. Underway Replenishment 1.9.5
  48. v1.10.0 Bugs Thread
  49. v1.9.5 Bugs Thread
  50. Do ground commanders in superior HQs have any effect? (v1.9.5)