View full version: General Discussion
« 1 2 3 4 5 6 7 8 9 10 11 »
  1. Thoughts On Campaign Length?
  2. There are bats in my belfry... and Magician on my bridge.
  3. Is diplomacy fixed yet?
  4. Drop Pod Transports
  5. Are fleet training Admins worth it?
  6. Has anyone had an NPR *not* refuse to communicate with them yet?
  7. Two possible utility programs for C#
  8. Space song!
  9. Bug, or? Also, Questions and Concerns on Micro Management
  10. How to undock from carrier in deep space?
  11. Adding Ship Class descriptions?
  12. What's the boiling point of Aestusium?
  13. Ground Based Geosurvey question
  14. WOW!
  15. Sensor Buoy
  16. Guide: Labeling the galaxy and your armies; special symbols in Aurora
  17. Mineral seartch
  18. Events Window QOL
  19. Fuel equalisation
  20. Quick video on how we play Aurora as a blind person. Thanks steve!
  21. Grav survay
  22. date not showing
  23. Creating ships via SM ?
  24. Fleet Movement Orders
  25. No more "Excellent officer"?
  26. life support failure
  27. Why are we still calling it Aurora C#?
  28. Question on Ground Unit Armor
  29. Stopping auto turns with alien contact
  30. Getting Started
  31. Running Aurora C# on small screens
  32. Total Maintenance Capacity
  33. Ground Force Order of Battle.
  34. Building PDC's
  35. How to double check what version you're on?
  36. Listening stations & RnR
  37. Exploring ruins
  38. Combination Orders
  39. Auto generating NPRs
  40. How does one actually gene-mod?
  41. Well wishes, and a thank you.
  42. New ground combat
  43. And we shall call it "This land!"
  44. Gravitational Survey Sensors
  45. Hey Eric, can we have a Ground Design Board?
  46. Some thoughts on modding C# (no drama)
  47. Reasonable discussion about mods
  48. What's the deal with subfleets
  49. Whining clickbait post with extra salt.
  50. Dumb question...