Posted by: misanthropope
« on: January 04, 2021, 09:52:31 AM »building your fleet to 25% speed is fine if you're pushing hard on engine research (and havent gimped your research rate). if you've got a radius four empire and your fleet is at 3kkps.... ugh. missiles that are too slow is infinity times bigger problem.
you could get away with shaving some range, since tankers are going to be able to keep up with your fleet. i don't know that it's a big deal. i think you've got significantly too much armor, and i think maybe you could shave magazine to fit more launchers? i almost never run through four full volleys, and like the fuel, auxilia aren't exactly going to hamstring your response time.
warhead 4, or for that matter 16, is firmly in "sandpaper" territory. presuming your new missiles will have higher warhead as well as better engines, i suggest not going out of your way at all to get a perfect square. 25% speed lugging around warhead 8 asm is enormously unfashionable without being at all ineffective.
24kt at ion strikes me as just generally weird; there is a certain ambient tech level necessary to really make big ships sensible, and if you have that, you really REALLY ought to have put the effort into magneto's plasma instead. but of course that is only relevant (... if ever) next universe.
you could get away with shaving some range, since tankers are going to be able to keep up with your fleet. i don't know that it's a big deal. i think you've got significantly too much armor, and i think maybe you could shave magazine to fit more launchers? i almost never run through four full volleys, and like the fuel, auxilia aren't exactly going to hamstring your response time.
warhead 4, or for that matter 16, is firmly in "sandpaper" territory. presuming your new missiles will have higher warhead as well as better engines, i suggest not going out of your way at all to get a perfect square. 25% speed lugging around warhead 8 asm is enormously unfashionable without being at all ineffective.
24kt at ion strikes me as just generally weird; there is a certain ambient tech level necessary to really make big ships sensible, and if you have that, you really REALLY ought to have put the effort into magneto's plasma instead. but of course that is only relevant (... if ever) next universe.