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Messages - boggo2300

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1
Aurora Chat / Re: Aurora Technology
« on: Yesterday at 03:36:18 PM »
Not going to help Mark much I'm afraid, wrong continent

2
Bureau of Ship Design / Re: Biggest Ship i Can think of
« on: December 13, 2016, 02:57:42 PM »
that's about the size of a Warsky corvette   :o

3
C# Aurora / Re: C# Aurora Changes Discussion
« on: November 30, 2016, 02:29:35 PM »
was talking about destroyers refueling a modern carrier in an emergency.  You objected that modern carriers are nuclear.  I pointed out that this was probably a mistake on his part, and the

The US Navy isn't the only navy with Carriers, and if memory serves, only the US, French and Chinese have Nuclear carriers

4
Mechanics / Re: Тhat before ? 7.2 or C# ?
« on: November 24, 2016, 02:39:56 PM »
Aurora XXX


5
Game/Book Reviews / Re: Civilization 6
« on: November 01, 2016, 03:38:14 PM »
My Civ 5 cd case had nothing but a steam code (not even a cd) and that was when first released.

6
Other Games / Re: No Man's Sky
« on: October 27, 2016, 05:19:49 PM »
Promise the universe

deliver a screensaver

one of the complaints I heard

7
Mechanics / Re: Тhat before ? 7.2 or C# ?
« on: October 02, 2016, 04:20:39 PM »
bah go the Microsoft route Steve!
Aurora 10

8
Aurora Suggestions / Re: Semi-Official 7.x Suggestion Thread
« on: September 28, 2016, 05:23:34 PM »
I'm pretty sure that was Piiiiiiiigs iiiiiiiinnnn Spaaaaaaaaaaaaaaace!

9
Aurora Chat / Re: No Sorium on the Gas Giants
« on: September 11, 2016, 06:27:59 PM »
no it's because that file was part of windows when VB6 was a thing so it didn't need to be packaged,  it's not needed/used in 64 bit versions of windows, so needs to be added.

10
Announcements / Re: Out of town
« on: August 03, 2016, 04:24:48 PM »
Me too, heading to Worldcon on the 12th (11th US time) though that won't affect the board in any way ;) except possibly reducing the signal to noise.

11
Mechanics / Re: Multiplayer Aurora Concept Thread.
« on: July 27, 2016, 04:37:22 PM »
Thats correct.  Also, there wont be a database as of next version (unless he does save files via a database, which would be unusual).

Umm what?

I think you need to read again

12
Aurora Suggestions / Re: Civilian Boat Bays
« on: July 24, 2016, 04:57:45 PM »
Some say that's how the First World War started, though I think it was a turkey that was dropped.

I always thought it was the Black Hands

13
General News / Re: Ai Aide
« on: July 24, 2016, 04:47:46 PM »
yeah I've run a game same name of game as empire, no issue for me either on windows 10

14
General News / Re: Ai Aide
« on: July 20, 2016, 05:04:28 PM »
me too!  off to Kansas City in 3 weeks for Worldcon!!

hopefully won't get stalked by Jerry Pournelle like I was in Chicago in 2012!

15
Aurora Suggestions / Re: Considering Change to Maintenance Facilities
« on: July 20, 2016, 04:54:55 PM »
Yes, but only very slowly.  Fill the ship with nitrogen, which keeps things from oxidizing and kills off almost any potential life which could cause problems.  No humidity and no oxygen means things last a very long time indeed.  We're talking years to decades with very little upkeep.
 ???
His question was 'why would the interior systems degrade', not 'why wouldn't the outside'.

why not just open them to vacuum?

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