Author Topic: What's going on in your empire/planet/battlefield?  (Read 268315 times)

0 Members and 2 Guests are viewing this topic.

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1020 on: October 13, 2015, 11:55:49 AM »
On the note of your NPR design, I'm kind of jealous. Mine were quite efficient in my last game (that got sucked into a singularity). The one I was at war with had a FAC (1000 tons) that could go 10000km/s+ and lobed 3 quite fast missiles (can't remember their speed) each that did 29 damage.

On the note of my current game. (refer to image) *sigh* And 2 of the points in Sol haven't been explored yet. So many passageways.Good news though is that most (all but 1) of the 2 cost in the other systems are somewhat Earth-like (0.4g+, balanced atmosphere) and don't have NPRs (so far). Although microincrements just started, turning on my survey ships' active sensors (although I had 3 generated at start with low npr spawn chance).
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline MarcAFK

  • Vice Admiral
  • **********
  • Posts: 2005
  • Thanked: 134 times
  • ...it's so simple an idiot could have devised it..
Re: What's going on in your empire/planet/battlefield?
« Reply #1021 on: October 13, 2015, 02:28:16 PM »
After 40 60 second turns which took about 6 hours to process I was presented with this:
Code: [Select]
Energy Weapon Impact: Strength 65 detected! x 8
New Wreck Detected in V1581 Cygni
It was a Pan American gate builder at the jump point to Giliese 687.
A small Panam colony is detected in the system (I can't find it on the system window or map, but it is listed as a destination), and the Pegasus is sent to rescue survivors. The ship was left in orbit of the nascent human colony on 70 Ophiuchi, the colony thus far still has nothing but a xenology team, but the first load of 180k colonists are due within the week. The survivors will be given safety on the research world for the time being as the pegasus hasn't enough fuel to return to earth.
Unfortunately a severe fuel shortage has developed as earth has ran out of sorium, research has been dropped from higher fuel refinement and top priority has been given to development of sorium harvesting modules for gas giants.
As a stopgap some manned mines have been moved to mars which possesses large quantities of sorium at .3 accessability, as well as a contract is drawn up to pay civilian shipping companies to setup an automated mining facility on the asteroid Electra which has low quantities of high accessability Sorium, Duranium, Gallacite and Uridium.
Work on the new grav survey ships and the first tanker is stalled due to lack of sorium for the jump engines.
All fleet training is halted, and the fleet is stripped to 11% fuel reserves, for now more trips to the out system colonies is halted, however shipping colonists to mars will continue, albeit at a reduced rate.
« Last Edit: October 13, 2015, 02:32:55 PM by MarcAFK »
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1022 on: October 13, 2015, 06:26:43 PM »
After 40 60 second turns which took about 6 hours to process I was presented with this:
So far my microincrements have been 7 hours (in game) of 60 sec increments. Should I be scared?
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Din182

  • Sub-Lieutenant
  • ******
  • D
  • Posts: 145
Re: What's going on in your empire/planet/battlefield?
« Reply #1023 on: October 13, 2015, 08:54:31 PM »
Eh, that's nothing. I currently have gone 7 hours of in-game time in 5 second increments straight, with the slowdown starting 12 hours in-game ago, and it doesn't seem like it'll stop anytime soon. I think I'm going to ask Steve for the designer password tomorrow if it's still going, just so I can see what's going on.

Here's a pic:

Notice the number of messages, and the position of the scrollbar.
« Last Edit: October 13, 2015, 09:11:33 PM by Din182 »
Invader Fleet #13090 has notified Fleet Command that it intendeds to Unload Trade Goods at Earth!
 

Offline Barkhorn

  • Commodore
  • **********
  • B
  • Posts: 719
  • Thanked: 133 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1024 on: October 13, 2015, 10:49:19 PM »
I've seen worse :P

I still remember this design, when my spies brought it I was extremely surprised.
No magazine either.
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1025 on: October 14, 2015, 01:12:22 PM »
Well ****. The only body in Sol with Neutronium is Earth, and it only has 3000 tons left (1000 stored). Actually, that all the Neutronium I know about in all 6 systems (1 more JP left I am willing to explore), but they aren't all surveyed.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline MarcAFK

  • Vice Admiral
  • **********
  • Posts: 2005
  • Thanked: 134 times
  • ...it's so simple an idiot could have devised it..
Re: What's going on in your empire/planet/battlefield?
« Reply #1026 on: October 14, 2015, 04:25:25 PM »
I'm almost out of neutronium too, I'll probably run out after retooling for harvesters to fix my sorium shortage :/
It looks like I'll be relying on manned mines and .1 accessability for the near future.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1027 on: October 15, 2015, 11:55:44 AM »
So here is what I have to work with (refer to map).

(Refer to second image) Also, I am giving him a carrier when I build one. And of course it will be called the Shield. Edit; Lol, I looked at his personality traits, and he is marked as Tough.

Edit again; (refer to image 3) Oh my... thank you RNGesus. I know its not a lot, but its more than what I have.
You do know you can plop a Geo team on the world and maybe get more?
I'm doing that right now on most of Sol's main bodies with material. Venus gained a vein of 15m tons of Corbomite. Yes you read that right, 15,000,000 tons of Corbomite.
« Last Edit: October 15, 2015, 02:11:46 PM by 83athom »
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Erik L

  • Administrator
  • Admiral of the Fleet
  • *****
  • Posts: 5657
  • Thanked: 372 times
  • Forum Admin
  • Discord Username: icehawke
  • 2020 Supporter 2020 Supporter : Donate for 2020
    2022 Supporter 2022 Supporter : Donate for 2022
    Gold Supporter Gold Supporter : Support the forums with a Gold subscription
    2021 Supporter 2021 Supporter : Donate for 2021
Re: What's going on in your empire/planet/battlefield?
« Reply #1028 on: October 15, 2015, 12:51:37 PM »
So here is what I have to work with (refer to map).

(Refer to second image) Also, I am giving him a carrier when I build one. And of course it will be called the Shield. Edit; Lol, I looked at his personality traits, and he is marked as Tough.

Edit 2; (refer to image 3 and 4) Oh my... thank you RNJesus. I know its not a lot, but its more than I have.

You do know you can plop a Geo team on the world and maybe get more?

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1029 on: October 16, 2015, 09:20:13 AM »
So here is my first colony (refer to images). It seems like a decent location to start with as the other, more "Earth like" either don't have minerals or are yet to be surveyed. Another reason getting it there is to secure a foothold in that system as there are a lot of JPs. Terraformers are in production and I will begin shipping them to there when colony ships from shipping lines are built. I will plop some infrastructure on Luna and possibly Mars when there are plenty of colonists on Verun A-II. It has a 22 hour day and a 279 day year.

Plus a quick question; Can I set waypoints like I can escorts? Ex: 30 degree counterclockwise offset, 50k km distance.

And which of these two look better for mine munition?
Code: [Select]
Missile Size: 1 MSP  (0.05 HS)     Warhead: 1    Armour: 0     Manoeuvre Rating: 14
Speed: 18000 km/s    Engine Endurance: 1 minutes   Range: 1.4m km
Active Sensor Strength: 0.14   Sensitivity Modifier: 110%
Resolution: 20    Maximum Range vs 1000 ton object (or larger): 60 000 km
Cost Per Missile: 0.7697
Chance to Hit: 1k km/s 252%   3k km/s 84%   5k km/s 50.4%   10k km/s 25.2%
Materials Required:    0.25x Tritanium   0.0837x Boronide   0.14x Uridium   0.296x Gallicite   Fuel x5
Code: [Select]
Missile Size: 2.973 MSP  (0.14865 HS)     Warhead: 4    Armour: 0     Manoeuvre Rating: 14
Speed: 18200 km/s    Engine Endurance: 1 minutes   Range: 0.9m km
Active Sensor Strength: 0.28   Sensitivity Modifier: 110%
Resolution: 25    Maximum Range vs 1250 ton object (or larger): 150 000 km
Cost Per Missile: 2.3342
Chance to Hit: 1k km/s 254.8%   3k km/s 84%   5k km/s 51%   10k km/s 25.5%
Materials Required:    1x Tritanium   0.168x Boronide   0.28x Uridium   0.8862x Gallicite   Fuel x10
Both have similar range, speed, and hit chance. The size 1 is more cost efficient, but the size 3 can see their target from a larger distance. Are there any changes I could make that would improve one/both.
« Last Edit: October 16, 2015, 10:11:32 AM by 83athom »
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Din182

  • Sub-Lieutenant
  • ******
  • D
  • Posts: 145
Re: What's going on in your empire/planet/battlefield?
« Reply #1030 on: October 16, 2015, 11:18:12 AM »
For the mines, the size 3 one is likely better for mining JPs, as the sensor blindness should overwhelming anti-missile defences unnecessary, it's cheaper per point of damage, and it can still easily detect ships that might have arrived further out from the JP.

I do recommend you lower the engine range, since 1m km is way more than you should need on a jump point.

Although, if you are mining the area around something that isn't a JP, more range would probably be better.
Invader Fleet #13090 has notified Fleet Command that it intendeds to Unload Trade Goods at Earth!
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1031 on: October 20, 2015, 08:17:31 PM »
Just found a few wrecks over an Earth-like planet 4 jumps (two paths) away from Sol. I have now started producing my military.

Also, one of my more recently discovered systems called Solomon has 7 JP, 4 have been explored and so far all have them have gone back to already explored systems.
« Last Edit: October 21, 2015, 09:40:19 AM by 83athom »
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1032 on: October 21, 2015, 09:39:54 AM »
Production of Minelayers, Troop Transports, Freighters, Tankers, and missiles have begun. I should finalize the cruiser design as well as "beef up" other designs I have started as they will probably take a few years to build each. Also, I have an interesting map currently.

Edit; WOW, just noticed I have neither Ground Force Training Facilities or any ground units at all. Lucky there hasn't been some sort of invasion, I am 100% open. Sadley, they use Nuetronium  :'(. I am getting it now with some civ/auto mines on bodies that it was discovered with about 20-100 tons each being shot back to Earth every month so it is possible, just slow going. I think it might be time for colony 2. (refer to image) It has a lot of materials, A-IV and A-V have a couple million of a few diferent minerals each, and that Super Jovian has plenty of Sorium. It's Research bonus is 40% to energy weapons and the discovering of the no GFTF or ground units at all was I was going to train a Construction Brigade.
« Last Edit: October 21, 2015, 12:31:52 PM by 83athom »
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline MarcAFK

  • Vice Admiral
  • **********
  • Posts: 2005
  • Thanked: 134 times
  • ...it's so simple an idiot could have devised it..
Re: What's going on in your empire/planet/battlefield?
« Reply #1033 on: October 21, 2015, 04:28:29 PM »
After discovering another race in 70 ophiuchi which has been harrassing civilian shipping operation swift vengence has begun.
A severe fuel shortage still restricts what can be sent, however the latest destroyed freighter lies only 7.6 billion kilometers from earth in Bernard's star, barely missing the second colony run of Robinsons to the ruins in 70 ophiuchi. Considering the cost of these ships, and the tens of thousands of civilians within, The UN Security Council has authorised an immediate recon in force, hopefully salvaging the life pods will be possible too, however the only ship close enough is an unarmed geosurvey ship, thankfully the investment in powerful thermal sensors has allowed several ships of the hawke class to avoid several patrols from both hostile species.
Due to the availability of a mere 2 million litres of fuel the recon force will consist of the aging Hermes fighter maintenance corvette, which has the range and fuel caoacuty to escort a Wing of 6 fighters and a sensor scout to the battle site, arriving just after the Hermes will be the Valkyrie AMM destroyer, the crossbow gauss pd escort, the ASM destroyers Tenacious and Valiant and 4 beta class AMM FACs.
Of note is the observed speed of the belligerent, 4300 km/s, only the Betas at 4500 km/s and the Battle hawks at 9000 km/s can chase down the enemy ship.
However the destroyers while being slow at 2592 km/s possess a formidable 93 million kilometer fire range and the enemy is expected to remain within shipping lanes lieing in ambush.
Edit: the enemy ship caught up with the fleeing colony ship, after launching 3 salvos with several hits the assault ceased, perhaps running out of ordnance.
Edit: the crew of the geo survey ship Amber were not so lucky.
« Last Edit: October 22, 2015, 03:51:54 PM by MarcAFK »
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: What's going on in your empire/planet/battlefield?
« Reply #1034 on: October 23, 2015, 08:26:53 AM »
Found a nice planet a bit farther down the jump chain that if good enough for an npr to spawn (don't know if on did yet). Its 0.7 gravity, right atmosphere balance (just a little too less pressure), and a good temp. The catch... its 0.2LY away from the central star... Not the biggest system I've seen (refer to post a while back about with a 20LY diameter) but definatly the one with the farthest habitable planet I've seen. I feel sorry for any npr that might be there (if one is).
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.