Aurora 4x
C# Aurora => General Discussion => Topic started by: IceKobold on October 01, 2023, 09:28:18 AM
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I'm still new to the game, but several times now I've designed and tooled for an "improved" version of a ship class only to find that refitting to that class will cost almost as much as, or more than, simple building new ships. I'd like to be able to take a two-tiered approach, with the maximum improvement on new construction and a more limited, economical upgrade for refits, but. . . :
Is there a way to see what exactly would be the time & cost of a refit from an existing class to one being considered, other than the time and expense of retooling to the new class under consideration? If not I'd think that would be a neat feature to add, so that people can explore options for modernization (or "service life extension") of existing classes. And learn about what is and is not an economical refit. . without committing to a retool just to ask "how about this?"
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You can use the ship and missile designer to see what the refit costs will be between compatible ship classes: https://aurora2.pentarch.org/index.php?topic=10999.0
There's also some features to help with this in the next version - so even more reason to look forward to v2.2.0!: http://aurora2.pentarch.org/index.php?topic=13090.msg162867#msg162867